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@@ -39,11 +39,11 @@ const char* const SCRIPT_EXTENSION = "lua";
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const char* const TEXT_EXTENSION = "txt";
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const char* const TEXT_EXTENSION = "txt";
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const char* const MATERIAL_EXTENSION = "material";
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const char* const MATERIAL_EXTENSION = "material";
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-const uint32_t TEXTURE_TYPE = hash::murmur2_32(TEXTURE_EXTENSION, string::strlen(TEXTURE_EXTENSION), 0);
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-const uint32_t MESH_TYPE = hash::murmur2_32(MESH_EXTENSION, string::strlen(MESH_EXTENSION), 0);
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-const uint32_t SCRIPT_TYPE = hash::murmur2_32(SCRIPT_EXTENSION, string::strlen(SCRIPT_EXTENSION), 0);
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-const uint32_t TEXT_TYPE = hash::murmur2_32(TEXT_EXTENSION, string::strlen(TEXT_EXTENSION), 0);
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-const uint32_t MATERIAL_TYPE = hash::murmur2_32(MATERIAL_EXTENSION, string::strlen(MATERIAL_EXTENSION), 0);
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+const uint32_t TEXTURE_TYPE = 0x1410A16A;
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+const uint32_t MESH_TYPE = 0xE8239EEC;
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+const uint32_t SCRIPT_TYPE = 0xD96E7C37;
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+const uint32_t TEXT_TYPE = 0x9000BF0B;
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+const uint32_t MATERIAL_TYPE = 0x46807A92;
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/// Enumerates the loading states of a resource
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/// Enumerates the loading states of a resource
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enum ResourceState
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enum ResourceState
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