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@@ -1,81 +0,0 @@
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-/*
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-Copyright (c) 2013 Daniele Bartolini, Michele Rossi
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-Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
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-
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-Permission is hereby granted, free of charge, to any person
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-obtaining a copy of this software and associated documentation
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-files (the "Software"), to deal in the Software without
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-restriction, including without limitation the rights to use,
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-copy, modify, merge, publish, distribute, sublicense, and/or sell
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-copies of the Software, and to permit persons to whom the
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-Software is furnished to do so, subject to the following
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-conditions:
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-
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-The above copyright notice and this permission notice shall be
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-included in all copies or substantial portions of the Software.
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-
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-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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-OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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-NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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-HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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-FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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-OTHER DEALINGS IN THE SOFTWARE.
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-*/
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-
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-#pragma once
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-
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-#include "Types.h"
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-#include "Bundle.h"
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-#include "HeapAllocator.h"
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-
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-namespace crown
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-{
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-
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-class Filesystem;
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-class DiskFile;
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-
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-/// Structure of the archive
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-///
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-/// [ArchiveHeader]
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-/// [ArchiveEntry]
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-/// [ArchiveEntry]
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-/// ...
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-/// [ArchiveEntry]
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-/// [ResourceData]
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-/// [ResourceData]
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-/// ...
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-/// [ResourceData]
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-///
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-/// A valid archive must always have at least the archive header,
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-/// starting at byte 0 of the archive file.
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-///
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-/// Newer archive versions must be totally backward compatible
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-/// across minor engine releases, in order to be able to use
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-/// recent version of the engine with older game archives.
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-
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-/// Source of resources
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-class ArchiveBundle : public Bundle
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-{
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-public:
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-
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- ArchiveBundle(Filesystem& fs);
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- ~ArchiveBundle();
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-
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- /// @copydoc Bundle::open()
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- File* open(ResourceId name);
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-
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- /// @copydoc Bundle::close()
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- void close(File* resource);
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-
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-private:
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-
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- HeapAllocator m_allocator;
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- Filesystem& m_filesystem;
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- File* m_archive_file;
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- uint32_t m_entries_count;
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- ArchiveEntry* m_entries;
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-};
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-
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-} // namespace crown
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