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@@ -5,6 +5,18 @@ Crown is a general purpose data-driven game engine, written from scratch in [ort
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It is loosely inspired by Bitsquid (now Stingray) engine and its design principles; the current Lua API is similar to that of Bitsquid but this engine is *not* meant to be its clone *nor* to be API compatible with it.
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+## Download
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+
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+### Linux
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+[crown-0.1.1-linux-x64.tar.gz](https://github.com/dbartolini/crown/releases/download/v0.1.1/crown-0.1.1-linux-x64.tar.gz)
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+
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+## Support
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+
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+ * [Manual](http://dbartolini.github.io/crown/html/latest)
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+ * [Lua API](http://dbartolini.github.io/crown/html/latest/lua_api.html)
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+ * [C++ API](http://dbartolini.github.io/crown/doxygen/modules)
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+ * [Discord](https://discord.gg/CeXVWCT): [](https://discord.gg/CeXVWCT)
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+
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## Screenshots
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### [Level Editor](https://github.com/dbartolini/crown/tree/master/tools/level_editor)
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@@ -21,17 +33,6 @@ Engine initialization and shutdown.
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### [02-animation](https://github.com/dbartolini/crown/tree/master/samples/02-animation)
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-## Download
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-
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-### Linux
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-[crown-0.1.1-linux-x64.tar.gz](https://github.com/dbartolini/crown/releases/download/v0.1.1/crown-0.1.1-linux-x64.tar.gz)
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-
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-## Documentation
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-
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- * [Manual](http://dbartolini.github.io/crown/html/latest)
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- * [Lua API](http://dbartolini.github.io/crown/html/latest/lua_api.html)
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- * [C++ API](http://dbartolini.github.io/crown/doxygen/modules)
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-
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## Building
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### Prerequisites
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