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@@ -5,13 +5,13 @@ Crown is a general purpose data-driven game engine, written from scratch in [ort
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It is loosely inspired by Bitsquid (now Stingray) engine and its design principles; the current Lua API is similar to that of Bitsquid but this engine is *not* meant to be its clone *nor* to be API compatible with it.
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-##Documentation
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+## Documentation
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* [Manual](http://taylor001.github.io/crown/html)
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* [Lua API](http://taylor001.github.io/crown/html/lua_api.html)
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* [C++ API](http://taylor001.github.io/crown/doxygen/modules)
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-##Download (Stable)
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+## Download (Stable)
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### Linux (Tarball)
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[pepper-0.0.25-linux-x64.tar.gz](https://github.com/taylor001/crown/releases/download/v0.0.25/pepper-0.0.25-linux-x64.tar.gz)
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@@ -20,20 +20,20 @@ It is loosely inspired by Bitsquid (now Stingray) engine and its design principl
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$ yaourt -S pepper
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-##Screenshots
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+## Screenshots
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-###[Level Editor](https://github.com/taylor001/crown/tree/master/tools/level_editor)
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+### [Level Editor](https://github.com/taylor001/crown/tree/master/tools/level_editor)
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-###[00-empty](https://github.com/taylor001/crown/tree/master/samples/00-empty)
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+### [00-empty](https://github.com/taylor001/crown/tree/master/samples/00-empty)
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Engine initialization and shutdown.
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-###[01-physics](https://github.com/taylor001/crown/tree/master/samples/01-physics)
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+### [01-physics](https://github.com/taylor001/crown/tree/master/samples/01-physics)
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-##Building
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+## Building
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### Prerequisites
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