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@@ -28,6 +28,7 @@ Changelog
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* Data Compiler: Added per-platform texture output settings.
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* Data Compiler: Added per-platform texture output settings.
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* Data Compiler: Fixed existence/redefinition checks for samplers.
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* Data Compiler: Fixed existence/redefinition checks for samplers.
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* Data Compiler: Added the ability to inherit render states via the ``inherit`` property.
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* Data Compiler: Added the ability to inherit render states via the ``inherit`` property.
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+* Data Compiler: Windows: Fixed shader compilation.
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* Data Compiler: Improved data writing robustness.
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* Data Compiler: Improved data writing robustness.
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* Lua API: Added ``Device.screenshot()`` and ``screenshot()`` callback, see :doc:`lua_api` for details.
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* Lua API: Added ``Device.screenshot()`` and ``screenshot()`` callback, see :doc:`lua_api` for details.
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* Lua API: Added ``Material.set_texture()``.
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* Lua API: Added ``Material.set_texture()``.
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