|
@@ -42,21 +42,35 @@ $config_h =
|
|
|
#define CE_MAX_RENDER_TARGETS 32
|
|
#define CE_MAX_RENDER_TARGETS 32
|
|
|
#define CE_MAX_VERTEX_BUFFERS 1024
|
|
#define CE_MAX_VERTEX_BUFFERS 1024
|
|
|
#define CE_MAX_INDEX_BUFFERS 1024
|
|
#define CE_MAX_INDEX_BUFFERS 1024
|
|
|
-#define CE_MAX_SHADERS 1024
|
|
|
|
|
-#define CE_MAX_GPU_PROGRAMS 1024
|
|
|
|
|
|
|
+#define CE_MAX_SHADERS 512
|
|
|
|
|
+#define CE_MAX_GPU_PROGRAMS 512
|
|
|
#define CE_MAX_UNIFORMS 128
|
|
#define CE_MAX_UNIFORMS 128
|
|
|
-#define CE_TRANSIENT_VERTEX_BUFFER_SIZE 2 * 1024 // In bytes
|
|
|
|
|
-#define CE_TRANSIENT_INDEX_BUFFER_SIZE 2 * 1024 // In bytes
|
|
|
|
|
-#define CE_MAX_UNIFORM_NAME_LENGTH 64 // Including NUL character
|
|
|
|
|
|
|
+#define CE_TRANSIENT_VERTEX_BUFFER_SIZE 6 * 1024 * 1024 // In bytes
|
|
|
|
|
+#define CE_TRANSIENT_INDEX_BUFFER_SIZE 2 * 1024 * 1024 // In bytes
|
|
|
|
|
+#define CE_MAX_UNIFORM_NAME_LENGTH 64 // Including NUL character
|
|
|
|
|
|
|
|
#define CE_MAX_WORLDS 1024
|
|
#define CE_MAX_WORLDS 1024
|
|
|
-#define CE_MAX_UNITS 65000 // Per world
|
|
|
|
|
-#define CE_MAX_CAMERAS 16 // Per world
|
|
|
|
|
-#define CE_MAX_ACTORS 1024 // Per world
|
|
|
|
|
-#define CE_MAX_CONTROLLERS 1024 // Per world
|
|
|
|
|
-#define CE_MAX_TRIGGERS 1024 // Per world
|
|
|
|
|
-#define CE_MAX_JOINTS 512 // Per world
|
|
|
|
|
-#define CE_MAX_SOUND_INSTANCES 64 // Per world
|
|
|
|
|
|
|
+#define CE_MAX_UNITS 65000 // Per world
|
|
|
|
|
+#define CE_MAX_CAMERAS 16 // Per world
|
|
|
|
|
+#define CE_MAX_ACTORS 1024 // Per world
|
|
|
|
|
+#define CE_MAX_CONTROLLERS 16 // Per world
|
|
|
|
|
+#define CE_MAX_TRIGGERS 1024 // Per world
|
|
|
|
|
+#define CE_MAX_JOINTS 512 // Per world
|
|
|
|
|
+#define CE_MAX_SOUND_INSTANCES 64 // Per world
|
|
|
|
|
+
|
|
|
|
|
+#define CE_MAX_CONSOLE_CLIENTS 32
|
|
|
|
|
+
|
|
|
|
|
+#define CE_MAX_GUI_RECTS 64 // Per Gui
|
|
|
|
|
+#define CE_MAX_GUI_TRIANGLES 64 // Per Gui
|
|
|
|
|
+#define CE_MAX_GUI_IMAGES 64 // Per Gui
|
|
|
|
|
+#define CE_MAX_GUI_TEXTS 64 // Per Gui
|
|
|
|
|
+
|
|
|
|
|
+#define CE_MAX_DEBUG_LINES 2 * 1024 // Per DebugLine
|
|
|
|
|
+
|
|
|
|
|
+#define CE_MAX_LUA_VECTOR2 4096
|
|
|
|
|
+#define CE_MAX_LUA_VECTOR3 4096
|
|
|
|
|
+#define CE_MAX_LUA_MATRIX4X4 4096
|
|
|
|
|
+#define CE_MAX_LUA_QUATERNION 4096
|
|
|
"
|
|
"
|
|
|
|
|
|
|
|
$application_mk =
|
|
$application_mk =
|