Daniele Bartolini 8 년 전
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1개의 변경된 파일1개의 추가작업 그리고 20개의 파일을 삭제
  1. 1 20
      src/core/math/math.cpp

+ 1 - 20
src/core/math/math.cpp

@@ -9,10 +9,6 @@
 
 namespace crown
 {
-/// @addtogroup Math
-/// @{
-
-/// Returns whether @a a and @a b are equal according to @a epsilon.
 bool fequal(f32 a, f32 b, f32 epsilon)
 {
 	return b <= (a + epsilon)
@@ -20,31 +16,26 @@ bool fequal(f32 a, f32 b, f32 epsilon)
 		;
 }
 
-/// Returns the minimum of @a a and @a b.
 f32 fmin(f32 a, f32 b)
 {
 	return a < b ? a : b;
 }
 
-/// Returns the maximum of @a a and @a b.
 f32 fmax(f32 a, f32 b)
 {
 	return a < b ? b : a;
 }
 
-/// Clamps @a val to @a min and @a max.
 f32 fclamp(f32 min, f32 max, f32 val)
 {
 	return fmin(fmax(min, val), max);
 }
 
-/// Returns the fractional part of @a a.
 f32 ffract(f32 a)
 {
 	return a - floorf(a);
 }
 
-/// Returns the absolute value of @a a.
 f32 fabs(f32 a)
 {
 	return ::fabsf(a);
@@ -60,7 +51,6 @@ f32 fcos(f32 a)
 	return cosf(a);
 }
 
-/// Returns the arc cosine of @a a.
 f32 facos(f32 a)
 {
 	return ::acosf(a);
@@ -73,28 +63,24 @@ f32 ftan(f32 a)
 
 f32 fsqrt(f32 a)
 {
-	return fsqrt(a);
+	return sqrtf(a);
 }
 
-/// Returns @a deg in radians.
 f32 frad(f32 deg)
 {
 	return deg * PI / 180.0f;
 }
 
-/// Returns @a rad in degrees.
 f32 fdeg(f32 rad)
 {
 	return rad * 180.0f / PI;
 }
 
-/// Returns the linear interpolated value between @a p0 and @a p1 at time @a t
 f32 lerp(const f32 p0, const f32 p1, f32 t)
 {
 	return (1.0f - t) * p0 + t * p1;
 }
 
-/// Returns the cosine interpolated value between @a p0 and @a p1 at time @a t
 f32 cosine(const f32 p0, const f32 p1, f32 t)
 {
 	const f32 f = t * PI;
@@ -103,7 +89,6 @@ f32 cosine(const f32 p0, const f32 p1, f32 t)
 	return p0 + g * (p1 - p0);
 }
 
-/// Returns the cubic interpolated value between @a p0 and @a p1 at time @a t
 f32 cubic(const f32 p0, const f32 p1, f32 t)
 {
 	const f32 tt  = t * t;
@@ -112,7 +97,6 @@ f32 cubic(const f32 p0, const f32 p1, f32 t)
 	return p0 * (2.0f * ttt - 3.0f * tt + 1.0f) + p1 * (3.0f * tt  - 2.0f * ttt);
 }
 
-/// Bezier interpolation
 f32 bezier(const f32 p0, const f32 p1, const f32 p2, const f32 p3, f32 t)
 {
 	const f32 u   = 1.0f - t;
@@ -129,7 +113,6 @@ f32 bezier(const f32 p0, const f32 p1, const f32 p2, const f32 p3, f32 t)
 	return tmp;
 }
 
-/// Catmull-Rom interpolation
 f32 catmull_rom(const f32 p0, const f32 p1, const f32 p2, const f32 p3, f32 t)
 {
 	const f32 tt  = t * t;
@@ -143,6 +126,4 @@ f32 catmull_rom(const f32 p0, const f32 p1, const f32 p2, const f32 p3, f32 t)
 	return tmp * 0.5f;
 }
 
-/// @}
-
 } // namespace crown