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@@ -2855,432 +2855,432 @@ static int window_show_cursor(lua_State* L)
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void load_api(LuaEnvironment& env)
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{
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- env.load_module_function("Math", "ray_plane_intersection", math_ray_plane_intersection);
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- env.load_module_function("Math", "ray_disc_intersection", math_ray_disc_intersection);
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- env.load_module_function("Math", "ray_sphere_intersection", math_ray_sphere_intersection);
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- env.load_module_function("Math", "ray_obb_intersection", math_ray_obb_intersection);
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-
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- env.load_module_function("Vector3", "new", vector3_new);
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- env.load_module_function("Vector3", "x", vector3_x);
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- env.load_module_function("Vector3", "y", vector3_y);
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- env.load_module_function("Vector3", "z", vector3_z);
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- env.load_module_function("Vector3", "set_x", vector3_set_x);
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- env.load_module_function("Vector3", "set_y", vector3_set_y);
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- env.load_module_function("Vector3", "set_z", vector3_set_z);
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- env.load_module_function("Vector3", "elements", vector3_elements);
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- env.load_module_function("Vector3", "add", vector3_add);
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- env.load_module_function("Vector3", "subtract", vector3_subtract);
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- env.load_module_function("Vector3", "multiply", vector3_multiply);
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- env.load_module_function("Vector3", "dot", vector3_dot);
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- env.load_module_function("Vector3", "cross", vector3_cross);
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- env.load_module_function("Vector3", "equal", vector3_equal);
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- env.load_module_function("Vector3", "length", vector3_length);
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- env.load_module_function("Vector3", "length_squared", vector3_length_squared);
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- env.load_module_function("Vector3", "set_length", vector3_set_length);
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- env.load_module_function("Vector3", "normalize", vector3_normalize);
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- env.load_module_function("Vector3", "distance", vector3_distance);
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- env.load_module_function("Vector3", "distance_squared", vector3_distance_squared);
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- env.load_module_function("Vector3", "angle", vector3_angle);
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- env.load_module_function("Vector3", "max", vector3_max);
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- env.load_module_function("Vector3", "min", vector3_min);
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- env.load_module_function("Vector3", "lerp", vector3_lerp);
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- env.load_module_function("Vector3", "forward", vector3_forward);
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- env.load_module_function("Vector3", "backward", vector3_backward);
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- env.load_module_function("Vector3", "left", vector3_left);
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- env.load_module_function("Vector3", "right", vector3_right);
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- env.load_module_function("Vector3", "up", vector3_up);
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- env.load_module_function("Vector3", "down", vector3_down);
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- env.load_module_function("Vector3", "zero", vector3_zero);
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- env.load_module_function("Vector3", "to_string", vector3_to_string);
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-
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- env.load_module_constructor("Vector3", vector3_ctor);
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-
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- env.load_module_function("Vector2", "new", vector2_new);
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- env.load_module_constructor("Vector2", vector2_ctor);
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-
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- env.load_module_function("Vector3Box", "new", vector3box_new);
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- env.load_module_function("Vector3Box", "store", vector3box_store);
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- env.load_module_function("Vector3Box", "unbox", vector3box_unbox);
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- env.load_module_function("Vector3Box", "__index", "Vector3Box");
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- env.load_module_function("Vector3Box", "__tostring", vector3box_tostring);
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-
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- env.load_module_constructor("Vector3Box", vector3box_ctor);
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-
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- env.load_module_function("Matrix4x4", "new", matrix4x4_new);
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- env.load_module_function("Matrix4x4", "from_quaternion", matrix4x4_from_quaternion);
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- env.load_module_function("Matrix4x4", "from_translation", matrix4x4_from_translation);
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- env.load_module_function("Matrix4x4", "from_quaternion_translation", matrix4x4_from_quaternion_translation);
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- env.load_module_function("Matrix4x4", "from_axes", matrix4x4_from_axes);
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- env.load_module_function("Matrix4x4", "copy", matrix4x4_copy);
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- env.load_module_function("Matrix4x4", "add", matrix4x4_add);
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- env.load_module_function("Matrix4x4", "subtract", matrix4x4_subtract);
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- env.load_module_function("Matrix4x4", "multiply", matrix4x4_multiply);
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- env.load_module_function("Matrix4x4", "transpose", matrix4x4_transpose);
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- env.load_module_function("Matrix4x4", "determinant", matrix4x4_determinant);
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- env.load_module_function("Matrix4x4", "invert", matrix4x4_invert);
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- env.load_module_function("Matrix4x4", "x", matrix4x4_x);
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- env.load_module_function("Matrix4x4", "y", matrix4x4_y);
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- env.load_module_function("Matrix4x4", "z", matrix4x4_z);
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- env.load_module_function("Matrix4x4", "set_x", matrix4x4_set_x);
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- env.load_module_function("Matrix4x4", "set_y", matrix4x4_set_y);
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- env.load_module_function("Matrix4x4", "set_z", matrix4x4_set_z);
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- env.load_module_function("Matrix4x4", "translation", matrix4x4_translation);
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- env.load_module_function("Matrix4x4", "set_translation", matrix4x4_set_translation);
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- env.load_module_function("Matrix4x4", "rotation", matrix4x4_rotation);
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- env.load_module_function("Matrix4x4", "set_rotation", matrix4x4_set_rotation);
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- env.load_module_function("Matrix4x4", "identity", matrix4x4_identity);
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- env.load_module_function("Matrix4x4", "transform", matrix4x4_transform);
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- env.load_module_function("Matrix4x4", "to_string", matrix4x4_to_string);
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-
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- env.load_module_constructor("Matrix4x4", matrix4x4_ctor);
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-
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- env.load_module_function("Matrix4x4Box", "new", matrix4x4box_new);
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- env.load_module_function("Matrix4x4Box", "store", matrix4x4box_store);
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- env.load_module_function("Matrix4x4Box", "unbox", matrix4x4box_unbox);
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- env.load_module_function("Matrix4x4Box", "__index", "Matrix4x4Box");
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- env.load_module_function("Matrix4x4Box", "__tostring", matrix4x4box_tostring);
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-
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- env.load_module_constructor("Matrix4x4Box", matrix4x4box_ctor);
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-
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- env.load_module_function("Quaternion", "new", quaternion_new);
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- env.load_module_function("Quaternion", "negate", quaternion_negate);
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- env.load_module_function("Quaternion", "identity", quaternion_identity);
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- env.load_module_function("Quaternion", "multiply", quaternion_multiply);
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- env.load_module_function("Quaternion", "multiply_by_scalar", quaternion_multiply_by_scalar);
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- env.load_module_function("Quaternion", "dot", quaternion_dot);
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- env.load_module_function("Quaternion", "length", quaternion_length);
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- env.load_module_function("Quaternion", "normalize", quaternion_normalize);
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- env.load_module_function("Quaternion", "conjugate", quaternion_conjugate);
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- env.load_module_function("Quaternion", "inverse", quaternion_inverse);
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- env.load_module_function("Quaternion", "power", quaternion_power);
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- env.load_module_function("Quaternion", "elements", quaternion_elements);
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- env.load_module_function("Quaternion", "look", quaternion_look);
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- env.load_module_function("Quaternion", "right", quaternion_right);
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- env.load_module_function("Quaternion", "up", quaternion_up);
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- env.load_module_function("Quaternion", "forward", quaternion_forward);
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- env.load_module_function("Quaternion", "lerp", quaternion_lerp);
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- env.load_module_function("Quaternion", "to_string", quaternion_to_string);
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-
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- env.load_module_constructor("Quaternion", quaternion_ctor);
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-
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- env.load_module_function("QuaternionBox", "new", quaternionbox_new);
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- env.load_module_function("QuaternionBox", "store", quaternionbox_store);
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- env.load_module_function("QuaternionBox", "unbox", quaternionbox_unbox);
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- env.load_module_function("QuaternionBox", "__index", "QuaternionBox");
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- env.load_module_function("QuaternionBox", "__tostring", quaternionbox_tostring);
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-
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- env.load_module_constructor("QuaternionBox", quaternionbox_ctor);
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-
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- env.load_module_function("Color4", "new", color4_new);
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- env.load_module_function("Color4", "black", color4_black);
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- env.load_module_function("Color4", "white", color4_white);
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- env.load_module_function("Color4", "red", color4_red);
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- env.load_module_function("Color4", "green", color4_green);
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- env.load_module_function("Color4", "blue", color4_blue);
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- env.load_module_function("Color4", "yellow", color4_yellow);
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- env.load_module_function("Color4", "orange", color4_orange);
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- env.load_module_function("Color4", "to_string", quaternion_to_string);
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-
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- env.load_module_constructor("Color4", color4_ctor);
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-
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- env.load_module_function("Lightuserdata_mt", "__add", lightuserdata_add);
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- env.load_module_function("Lightuserdata_mt", "__sub", lightuserdata_sub);
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- env.load_module_function("Lightuserdata_mt", "__mul", lightuserdata_mul);
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- env.load_module_function("Lightuserdata_mt", "__unm", lightuserdata_unm);
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- env.load_module_function("Lightuserdata_mt", "__index", lightuserdata_index);
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- env.load_module_function("Lightuserdata_mt", "__newindex", lightuserdata_newindex);
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-
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- env.load_module_function("Keyboard", "name", KEYBOARD_FN(name));
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- env.load_module_function("Keyboard", "connected", KEYBOARD_FN(connected));
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- env.load_module_function("Keyboard", "num_buttons", KEYBOARD_FN(num_buttons));
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- env.load_module_function("Keyboard", "num_axes", KEYBOARD_FN(num_axes));
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- env.load_module_function("Keyboard", "pressed", KEYBOARD_FN(pressed));
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- env.load_module_function("Keyboard", "released", KEYBOARD_FN(released));
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- env.load_module_function("Keyboard", "any_pressed", KEYBOARD_FN(any_pressed));
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- env.load_module_function("Keyboard", "any_released", KEYBOARD_FN(any_released));
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- env.load_module_function("Keyboard", "button_name", KEYBOARD_FN(button_name));
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- env.load_module_function("Keyboard", "button_id", KEYBOARD_FN(button_id));
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-
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- env.load_module_function("Mouse", "name", MOUSE_FN(name));
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- env.load_module_function("Mouse", "connected", MOUSE_FN(connected));
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- env.load_module_function("Mouse", "num_buttons", MOUSE_FN(num_buttons));
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- env.load_module_function("Mouse", "num_axes", MOUSE_FN(num_axes));
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- env.load_module_function("Mouse", "pressed", MOUSE_FN(pressed));
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- env.load_module_function("Mouse", "released", MOUSE_FN(released));
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- env.load_module_function("Mouse", "any_pressed", MOUSE_FN(any_pressed));
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- env.load_module_function("Mouse", "any_released", MOUSE_FN(any_released));
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- env.load_module_function("Mouse", "axis", MOUSE_FN(axis));
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- env.load_module_function("Mouse", "button_name", MOUSE_FN(button_name));
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- env.load_module_function("Mouse", "axis_name", MOUSE_FN(axis_name));
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- env.load_module_function("Mouse", "button_id", MOUSE_FN(button_id));
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- env.load_module_function("Mouse", "axis_id", MOUSE_FN(axis_id));
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-
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- env.load_module_function("Touch", "name", TOUCH_FN(name));
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- env.load_module_function("Touch", "connected", TOUCH_FN(connected));
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- env.load_module_function("Touch", "num_buttons", TOUCH_FN(num_buttons));
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- env.load_module_function("Touch", "num_axes", TOUCH_FN(num_axes));
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- env.load_module_function("Touch", "pressed", TOUCH_FN(pressed));
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- env.load_module_function("Touch", "released", TOUCH_FN(released));
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- env.load_module_function("Touch", "any_pressed", TOUCH_FN(any_pressed));
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- env.load_module_function("Touch", "any_released", TOUCH_FN(any_released));
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- env.load_module_function("Touch", "axis", TOUCH_FN(axis));
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- env.load_module_function("Touch", "button_name", TOUCH_FN(button_name));
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- env.load_module_function("Touch", "axis_name", TOUCH_FN(axis_name));
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- env.load_module_function("Touch", "button_id", TOUCH_FN(button_id));
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- env.load_module_function("Touch", "axis_id", TOUCH_FN(axis_id));
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-
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- env.load_module_function("Pad1", "name", JOYPAD_FN(0, name));
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- env.load_module_function("Pad1", "connected", JOYPAD_FN(0, connected));
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- env.load_module_function("Pad1", "num_buttons", JOYPAD_FN(0, num_buttons));
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- env.load_module_function("Pad1", "num_axes", JOYPAD_FN(0, num_axes));
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- env.load_module_function("Pad1", "pressed", JOYPAD_FN(0, pressed));
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- env.load_module_function("Pad1", "released", JOYPAD_FN(0, released));
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- env.load_module_function("Pad1", "any_pressed", JOYPAD_FN(0, any_pressed));
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- env.load_module_function("Pad1", "any_released", JOYPAD_FN(0, any_released));
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- env.load_module_function("Pad1", "axis", JOYPAD_FN(0, axis));
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- env.load_module_function("Pad1", "button_name", JOYPAD_FN(0, button_name));
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- env.load_module_function("Pad1", "axis_name", JOYPAD_FN(0, axis_name));
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- env.load_module_function("Pad1", "button_id", JOYPAD_FN(0, button_id));
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- env.load_module_function("Pad1", "axis_id", JOYPAD_FN(0, axis_id));
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-
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- env.load_module_function("Pad2", "name", JOYPAD_FN(1, name));
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- env.load_module_function("Pad2", "connected", JOYPAD_FN(1, connected));
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- env.load_module_function("Pad2", "num_buttons", JOYPAD_FN(1, num_buttons));
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- env.load_module_function("Pad2", "num_axes", JOYPAD_FN(1, num_axes));
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- env.load_module_function("Pad2", "pressed", JOYPAD_FN(1, pressed));
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- env.load_module_function("Pad2", "released", JOYPAD_FN(1, released));
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- env.load_module_function("Pad2", "any_pressed", JOYPAD_FN(1, any_pressed));
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- env.load_module_function("Pad2", "any_released", JOYPAD_FN(1, any_released));
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- env.load_module_function("Pad2", "axis", JOYPAD_FN(1, axis));
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- env.load_module_function("Pad2", "button_name", JOYPAD_FN(1, button_name));
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- env.load_module_function("Pad2", "axis_name", JOYPAD_FN(1, axis_name));
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- env.load_module_function("Pad2", "button_id", JOYPAD_FN(1, button_id));
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- env.load_module_function("Pad2", "axis_id", JOYPAD_FN(1, axis_id));
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-
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- env.load_module_function("Pad3", "name", JOYPAD_FN(2, name));
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- env.load_module_function("Pad3", "connected", JOYPAD_FN(2, connected));
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- env.load_module_function("Pad3", "num_buttons", JOYPAD_FN(2, num_buttons));
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- env.load_module_function("Pad3", "num_axes", JOYPAD_FN(2, num_axes));
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- env.load_module_function("Pad3", "pressed", JOYPAD_FN(2, pressed));
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- env.load_module_function("Pad3", "released", JOYPAD_FN(2, released));
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- env.load_module_function("Pad3", "any_pressed", JOYPAD_FN(2, any_pressed));
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- env.load_module_function("Pad3", "any_released", JOYPAD_FN(2, any_released));
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- env.load_module_function("Pad3", "axis", JOYPAD_FN(2, axis));
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- env.load_module_function("Pad3", "button_name", JOYPAD_FN(2, button_name));
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- env.load_module_function("Pad3", "axis_name", JOYPAD_FN(2, axis_name));
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- env.load_module_function("Pad3", "button_id", JOYPAD_FN(2, button_id));
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- env.load_module_function("Pad3", "axis_id", JOYPAD_FN(2, axis_id));
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-
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- env.load_module_function("Pad4", "name", JOYPAD_FN(3, name));
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- env.load_module_function("Pad4", "connected", JOYPAD_FN(3, connected));
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- env.load_module_function("Pad4", "num_buttons", JOYPAD_FN(3, num_buttons));
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- env.load_module_function("Pad4", "num_axes", JOYPAD_FN(3, num_axes));
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- env.load_module_function("Pad4", "pressed", JOYPAD_FN(3, pressed));
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- env.load_module_function("Pad4", "released", JOYPAD_FN(3, released));
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- env.load_module_function("Pad4", "any_pressed", JOYPAD_FN(3, any_pressed));
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- env.load_module_function("Pad4", "any_released", JOYPAD_FN(3, any_released));
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- env.load_module_function("Pad4", "axis", JOYPAD_FN(3, axis));
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- env.load_module_function("Pad4", "button_name", JOYPAD_FN(3, button_name));
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- env.load_module_function("Pad4", "axis_name", JOYPAD_FN(3, axis_name));
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- env.load_module_function("Pad4", "button_id", JOYPAD_FN(3, button_id));
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- env.load_module_function("Pad4", "axis_id", JOYPAD_FN(3, axis_id));
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-
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- env.load_module_function("World", "spawn_unit", world_spawn_unit);
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- env.load_module_function("World", "destroy_unit", world_destroy_unit);
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- env.load_module_function("World", "num_units", world_num_units);
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- env.load_module_function("World", "units", world_units);
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- env.load_module_function("World", "camera", world_camera);
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- env.load_module_function("World", "set_camera_projection_type", camera_set_projection_type);
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- env.load_module_function("World", "camera_projection_type", camera_projection_type);
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- env.load_module_function("World", "camera_fov", camera_fov);
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- env.load_module_function("World", "set_camera_fov", camera_set_fov);
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- env.load_module_function("World", "camera_aspect", camera_aspect);
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- env.load_module_function("World", "set_camera_aspect", camera_set_aspect);
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- env.load_module_function("World", "camera_near_clip_distance", camera_near_clip_distance);
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- env.load_module_function("World", "set_camera_near_clip_distance", camera_set_near_clip_distance);
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- env.load_module_function("World", "camera_far_clip_distance", camera_far_clip_distance);
|
|
|
- env.load_module_function("World", "set_camera_far_clip_distance", camera_set_far_clip_distance);
|
|
|
- env.load_module_function("World", "set_camera_orthographic_metrics", camera_set_orthographic_metrics);
|
|
|
- env.load_module_function("World", "camera_screen_to_world", camera_screen_to_world);
|
|
|
- env.load_module_function("World", "camera_world_to_screen", camera_world_to_screen);
|
|
|
- env.load_module_function("World", "update_animations", world_update_animations);
|
|
|
- env.load_module_function("World", "update_scene", world_update_scene);
|
|
|
- env.load_module_function("World", "update", world_update);
|
|
|
- env.load_module_function("World", "play_sound", world_play_sound);
|
|
|
- env.load_module_function("World", "stop_sound", world_stop_sound);
|
|
|
- env.load_module_function("World", "link_sound", world_link_sound);
|
|
|
- env.load_module_function("World", "set_listener_pose", world_set_listener_pose);
|
|
|
- env.load_module_function("World", "set_sound_position", world_set_sound_position);
|
|
|
- env.load_module_function("World", "set_sound_range", world_set_sound_range);
|
|
|
- env.load_module_function("World", "set_sound_volume", world_set_sound_volume);
|
|
|
- env.load_module_function("World", "create_debug_line", world_create_debug_line);
|
|
|
- env.load_module_function("World", "destroy_debug_line", world_destroy_debug_line);
|
|
|
- env.load_module_function("World", "load_level", world_load_level);
|
|
|
- env.load_module_function("World", "scene_graph", world_scene_graph);
|
|
|
- env.load_module_function("World", "render_world", world_render_world);
|
|
|
- env.load_module_function("World", "physics_world", world_physics_world);
|
|
|
- env.load_module_function("World", "sound_world", world_sound_world);
|
|
|
- env.load_module_function("World", "__index", "World");
|
|
|
- env.load_module_function("World", "__tostring", world_tostring);
|
|
|
-
|
|
|
- env.load_module_function("SceneGraph", "create", scene_graph_create);
|
|
|
- env.load_module_function("SceneGraph", "destroy", scene_graph_destroy);
|
|
|
- env.load_module_function("SceneGraph", "transform_instances", scene_graph_transform_instances);
|
|
|
- env.load_module_function("SceneGraph", "local_position", scene_graph_local_position);
|
|
|
- env.load_module_function("SceneGraph", "local_rotation", scene_graph_local_rotation);
|
|
|
- env.load_module_function("SceneGraph", "local_scale", scene_graph_local_scale);
|
|
|
- env.load_module_function("SceneGraph", "local_pose", scene_graph_local_pose);
|
|
|
- env.load_module_function("SceneGraph", "world_position", scene_graph_world_position);
|
|
|
- env.load_module_function("SceneGraph", "world_rotation", scene_graph_world_rotation);
|
|
|
- env.load_module_function("SceneGraph", "world_pose", scene_graph_world_pose);
|
|
|
- env.load_module_function("SceneGraph", "set_local_position", scene_graph_set_local_position);
|
|
|
- env.load_module_function("SceneGraph", "set_local_rotation", scene_graph_set_local_rotation);
|
|
|
- env.load_module_function("SceneGraph", "set_local_scale", scene_graph_set_local_scale);
|
|
|
- env.load_module_function("SceneGraph", "set_local_pose", scene_graph_set_local_pose);
|
|
|
- env.load_module_function("SceneGraph", "link", scene_graph_link);
|
|
|
- env.load_module_function("SceneGraph", "unlink", scene_graph_unlink);
|
|
|
-
|
|
|
- env.load_module_function("UnitManager", "create", unit_manager_create);
|
|
|
- env.load_module_function("UnitManager", "alive", unit_manager_alive);
|
|
|
-
|
|
|
- env.load_module_function("RenderWorld", "create_mesh", render_world_create_mesh);
|
|
|
- env.load_module_function("RenderWorld", "destroy_mesh", render_world_destroy_mesh);
|
|
|
- env.load_module_function("RenderWorld", "mesh_instances", render_world_mesh_instances);
|
|
|
- env.load_module_function("RenderWorld", "mesh_obb", render_world_mesh_obb);
|
|
|
- env.load_module_function("RenderWorld", "set_mesh_visible", render_world_set_mesh_visible);
|
|
|
- env.load_module_function("RenderWorld", "create_sprite", render_world_create_sprite);
|
|
|
- env.load_module_function("RenderWorld", "destroy_sprite", render_world_destroy_sprite);
|
|
|
- env.load_module_function("RenderWorld", "sprite_instances", render_world_sprite_instances);
|
|
|
- env.load_module_function("RenderWorld", "set_sprite_frame", render_world_set_sprite_frame);
|
|
|
- env.load_module_function("RenderWorld", "set_sprite_visible", render_world_set_sprite_visible);
|
|
|
- env.load_module_function("RenderWorld", "create_light", render_world_create_light);
|
|
|
- env.load_module_function("RenderWorld", "destroy_light", render_world_destroy_light);
|
|
|
- env.load_module_function("RenderWorld", "light_instances", render_world_light_instances);
|
|
|
- env.load_module_function("RenderWorld", "light_type", render_world_light_type);
|
|
|
- env.load_module_function("RenderWorld", "light_color", render_world_light_color);
|
|
|
- env.load_module_function("RenderWorld", "light_range", render_world_light_range);
|
|
|
- env.load_module_function("RenderWorld", "light_intensity", render_world_light_intensity);
|
|
|
- env.load_module_function("RenderWorld", "light_spot_angle", render_world_light_spot_angle);
|
|
|
- env.load_module_function("RenderWorld", "set_light_type", render_world_set_light_type);
|
|
|
- env.load_module_function("RenderWorld", "set_light_color", render_world_set_light_color);
|
|
|
- env.load_module_function("RenderWorld", "set_light_range", render_world_set_light_range);
|
|
|
- env.load_module_function("RenderWorld", "set_light_intensity", render_world_set_light_intensity);
|
|
|
- env.load_module_function("RenderWorld", "set_light_spot_angle", render_world_set_light_spot_angle);
|
|
|
- env.load_module_function("RenderWorld", "enable_debug_drawing", render_world_enable_debug_drawing);
|
|
|
-
|
|
|
- env.load_module_function("PhysicsWorld", "actor_instances", physics_world_actor_instances);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_world_position", physics_world_actor_world_position);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_world_rotation", physics_world_actor_world_rotation);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_world_pose", physics_world_actor_world_pose);
|
|
|
- env.load_module_function("PhysicsWorld", "teleport_actor_world_position", physics_world_teleport_actor_world_position);
|
|
|
- env.load_module_function("PhysicsWorld", "teleport_actor_world_rotation", physics_world_teleport_actor_world_rotation);
|
|
|
- env.load_module_function("PhysicsWorld", "teleport_actor_world_pose", physics_world_teleport_actor_world_pose);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_center_of_mass", physics_world_actor_center_of_mass);
|
|
|
- env.load_module_function("PhysicsWorld", "enable_actor_gravity", physics_world_enable_actor_gravity);
|
|
|
- env.load_module_function("PhysicsWorld", "disable_actor_gravity", physics_world_disable_actor_gravity);
|
|
|
- env.load_module_function("PhysicsWorld", "enable_actor_collision", physics_world_enable_actor_collision);
|
|
|
- env.load_module_function("PhysicsWorld", "disable_actor_collision", physics_world_disable_actor_collision);
|
|
|
- env.load_module_function("PhysicsWorld", "set_actor_collision_filter", physics_world_set_actor_collision_filter);
|
|
|
- env.load_module_function("PhysicsWorld", "set_actor_kinematic", physics_world_set_actor_kinematic);
|
|
|
- env.load_module_function("PhysicsWorld", "move_actor", physics_world_move_actor);
|
|
|
- env.load_module_function("PhysicsWorld", "is_static", physics_world_is_static);
|
|
|
- env.load_module_function("PhysicsWorld", "is_dynamic", physics_world_is_dynamic);
|
|
|
- env.load_module_function("PhysicsWorld", "is_kinematic", physics_world_is_kinematic);
|
|
|
- env.load_module_function("PhysicsWorld", "is_nonkinematic", physics_world_is_nonkinematic);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_linear_damping", physics_world_actor_linear_damping);
|
|
|
- env.load_module_function("PhysicsWorld", "set_actor_linear_damping", physics_world_set_actor_linear_damping);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_angular_damping", physics_world_actor_angular_damping);
|
|
|
- env.load_module_function("PhysicsWorld", "set_actor_angular_damping", physics_world_set_actor_angular_damping);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_linear_velocity", physics_world_actor_linear_velocity);
|
|
|
- env.load_module_function("PhysicsWorld", "set_actor_linear_velocity", physics_world_set_actor_linear_velocity);
|
|
|
- env.load_module_function("PhysicsWorld", "actor_angular_velocity", physics_world_actor_angular_velocity);
|
|
|
- env.load_module_function("PhysicsWorld", "set_actor_angular_velocity", physics_world_set_actor_angular_velocity);
|
|
|
- env.load_module_function("PhysicsWorld", "add_actor_impulse", physics_world_add_actor_impulse);
|
|
|
- env.load_module_function("PhysicsWorld", "add_actor_impulse_at", physics_world_add_actor_impulse_at);
|
|
|
- env.load_module_function("PhysicsWorld", "add_actor_torque_impulse", physics_world_add_actor_torque_impulse);
|
|
|
- env.load_module_function("PhysicsWorld", "push_actor", physics_world_push_actor);
|
|
|
- env.load_module_function("PhysicsWorld", "push_actor_at", physics_world_push_actor_at);
|
|
|
- env.load_module_function("PhysicsWorld", "is_sleeping", physics_world_is_sleeping);
|
|
|
- env.load_module_function("PhysicsWorld", "wake_up", physics_world_wake_up);
|
|
|
- env.load_module_function("PhysicsWorld", "controller_instances", physics_world_controller_instances);
|
|
|
- env.load_module_function("PhysicsWorld", "move_controller", physics_world_move_controller);
|
|
|
- env.load_module_function("PhysicsWorld", "create_joint", physics_world_create_joint);
|
|
|
- env.load_module_function("PhysicsWorld", "gravity", physics_world_gravity);
|
|
|
- env.load_module_function("PhysicsWorld", "set_gravity", physics_world_set_gravity);
|
|
|
- env.load_module_function("PhysicsWorld", "raycast", physics_world_raycast);
|
|
|
- env.load_module_function("PhysicsWorld", "enable_debug_drawing", physics_world_enable_debug_drawing);
|
|
|
- env.load_module_function("PhysicsWorld", "__index", "PhysicsWorld");
|
|
|
- env.load_module_function("PhysicsWorld", "__tostring", physics_world_tostring);
|
|
|
-
|
|
|
- env.load_module_function("SoundWorld", "stop_all", sound_world_stop_all);
|
|
|
- env.load_module_function("SoundWorld", "pause_all", sound_world_pause_all);
|
|
|
- env.load_module_function("SoundWorld", "resume_all", sound_world_resume_all);
|
|
|
- env.load_module_function("SoundWorld", "is_playing", sound_world_is_playing);
|
|
|
- env.load_module_function("SoundWorld", "__index", "SoundWorld");
|
|
|
- env.load_module_function("SoundWorld", "__tostring", sound_world_tostring);
|
|
|
-
|
|
|
- env.load_module_function("Device", "argv", device_argv);
|
|
|
- env.load_module_function("Device", "platform", device_platform);
|
|
|
- env.load_module_function("Device", "architecture", device_architecture);
|
|
|
- env.load_module_function("Device", "version", device_version);
|
|
|
- env.load_module_function("Device", "last_delta_time", device_last_delta_time);
|
|
|
- env.load_module_function("Device", "quit", device_quit);
|
|
|
- env.load_module_function("Device", "resolution", device_resolution);
|
|
|
- env.load_module_function("Device", "create_world", device_create_world);
|
|
|
- env.load_module_function("Device", "destroy_world", device_destroy_world);
|
|
|
- env.load_module_function("Device", "render", device_render);
|
|
|
- env.load_module_function("Device", "create_resource_package", device_create_resource_package);
|
|
|
- env.load_module_function("Device", "destroy_resource_package", device_destroy_resource_package);
|
|
|
- env.load_module_function("Device", "console_send", device_console_send);
|
|
|
- env.load_module_function("Device", "can_get", device_can_get);
|
|
|
- env.load_module_function("Device", "enable_resource_autoload", device_enable_resource_autoload);
|
|
|
-
|
|
|
- env.load_module_function("Profiler", "enter_scope", profiler_enter_scope);
|
|
|
- env.load_module_function("Profiler", "leave_scope", profiler_leave_scope);
|
|
|
- env.load_module_function("Profiler", "record", profiler_record);
|
|
|
-
|
|
|
- env.load_module_function("DebugLine", "add_line", debug_line_add_line);
|
|
|
- env.load_module_function("DebugLine", "add_axes", debug_line_add_axes);
|
|
|
- env.load_module_function("DebugLine", "add_circle", debug_line_add_circle);
|
|
|
- env.load_module_function("DebugLine", "add_cone", debug_line_add_cone);
|
|
|
- env.load_module_function("DebugLine", "add_sphere", debug_line_add_sphere);
|
|
|
- env.load_module_function("DebugLine", "add_obb", debug_line_add_obb);
|
|
|
- env.load_module_function("DebugLine", "reset", debug_line_reset);
|
|
|
- env.load_module_function("DebugLine", "submit", debug_line_submit);
|
|
|
- env.load_module_function("DebugLine", "__index", "DebugLine");
|
|
|
- env.load_module_function("DebugLine", "__tostring", debug_line_tostring);
|
|
|
-
|
|
|
- env.load_module_function("ResourcePackage", "load", resource_package_load);
|
|
|
- env.load_module_function("ResourcePackage", "unload", resource_package_unload);
|
|
|
- env.load_module_function("ResourcePackage", "flush", resource_package_flush);
|
|
|
- env.load_module_function("ResourcePackage", "has_loaded", resource_package_has_loaded);
|
|
|
- env.load_module_function("ResourcePackage", "__index", "ResourcePackage");
|
|
|
- env.load_module_function("ResourcePackage", "__tostring", resource_package_tostring);
|
|
|
-
|
|
|
- env.load_module_function("Material", "set_float", material_set_float);
|
|
|
- env.load_module_function("Material", "set_vector2", material_set_vector2);
|
|
|
- env.load_module_function("Material", "set_vector3", material_set_vector3);
|
|
|
-
|
|
|
- env.load_module_function("Gui", "resolution", gui_resolution);
|
|
|
- env.load_module_function("Gui", "move", gui_move);
|
|
|
- env.load_module_function("Gui", "screen_to_gui", gui_screen_to_gui);
|
|
|
- env.load_module_function("Gui", "draw_rectangle", gui_draw_rectangle);
|
|
|
- env.load_module_function("Gui", "draw_image", gui_draw_image);
|
|
|
- env.load_module_function("Gui", "draw_image_uv", gui_draw_image_uv);
|
|
|
- env.load_module_function("Gui", "draw_text", gui_draw_text);
|
|
|
-
|
|
|
- env.load_module_function("Display", "modes", display_modes);
|
|
|
- env.load_module_function("Display", "set_mode", display_set_mode);
|
|
|
-
|
|
|
- env.load_module_function("Window", "show", window_show);
|
|
|
- env.load_module_function("Window", "hide", window_hide);
|
|
|
- env.load_module_function("Window", "resize", window_resize);
|
|
|
- env.load_module_function("Window", "move", window_move);
|
|
|
- env.load_module_function("Window", "minimize", window_minimize);
|
|
|
- env.load_module_function("Window", "restore", window_restore);
|
|
|
- env.load_module_function("Window", "title", window_title);
|
|
|
- env.load_module_function("Window", "set_title", window_set_title);
|
|
|
- env.load_module_function("Window", "show_cursor", window_show_cursor);
|
|
|
+ env.add_module_function("Math", "ray_plane_intersection", math_ray_plane_intersection);
|
|
|
+ env.add_module_function("Math", "ray_disc_intersection", math_ray_disc_intersection);
|
|
|
+ env.add_module_function("Math", "ray_sphere_intersection", math_ray_sphere_intersection);
|
|
|
+ env.add_module_function("Math", "ray_obb_intersection", math_ray_obb_intersection);
|
|
|
+
|
|
|
+ env.add_module_function("Vector3", "new", vector3_new);
|
|
|
+ env.add_module_function("Vector3", "x", vector3_x);
|
|
|
+ env.add_module_function("Vector3", "y", vector3_y);
|
|
|
+ env.add_module_function("Vector3", "z", vector3_z);
|
|
|
+ env.add_module_function("Vector3", "set_x", vector3_set_x);
|
|
|
+ env.add_module_function("Vector3", "set_y", vector3_set_y);
|
|
|
+ env.add_module_function("Vector3", "set_z", vector3_set_z);
|
|
|
+ env.add_module_function("Vector3", "elements", vector3_elements);
|
|
|
+ env.add_module_function("Vector3", "add", vector3_add);
|
|
|
+ env.add_module_function("Vector3", "subtract", vector3_subtract);
|
|
|
+ env.add_module_function("Vector3", "multiply", vector3_multiply);
|
|
|
+ env.add_module_function("Vector3", "dot", vector3_dot);
|
|
|
+ env.add_module_function("Vector3", "cross", vector3_cross);
|
|
|
+ env.add_module_function("Vector3", "equal", vector3_equal);
|
|
|
+ env.add_module_function("Vector3", "length", vector3_length);
|
|
|
+ env.add_module_function("Vector3", "length_squared", vector3_length_squared);
|
|
|
+ env.add_module_function("Vector3", "set_length", vector3_set_length);
|
|
|
+ env.add_module_function("Vector3", "normalize", vector3_normalize);
|
|
|
+ env.add_module_function("Vector3", "distance", vector3_distance);
|
|
|
+ env.add_module_function("Vector3", "distance_squared", vector3_distance_squared);
|
|
|
+ env.add_module_function("Vector3", "angle", vector3_angle);
|
|
|
+ env.add_module_function("Vector3", "max", vector3_max);
|
|
|
+ env.add_module_function("Vector3", "min", vector3_min);
|
|
|
+ env.add_module_function("Vector3", "lerp", vector3_lerp);
|
|
|
+ env.add_module_function("Vector3", "forward", vector3_forward);
|
|
|
+ env.add_module_function("Vector3", "backward", vector3_backward);
|
|
|
+ env.add_module_function("Vector3", "left", vector3_left);
|
|
|
+ env.add_module_function("Vector3", "right", vector3_right);
|
|
|
+ env.add_module_function("Vector3", "up", vector3_up);
|
|
|
+ env.add_module_function("Vector3", "down", vector3_down);
|
|
|
+ env.add_module_function("Vector3", "zero", vector3_zero);
|
|
|
+ env.add_module_function("Vector3", "to_string", vector3_to_string);
|
|
|
+
|
|
|
+ env.set_module_constructor("Vector3", vector3_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Vector2", "new", vector2_new);
|
|
|
+ env.set_module_constructor("Vector2", vector2_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Vector3Box", "new", vector3box_new);
|
|
|
+ env.add_module_function("Vector3Box", "store", vector3box_store);
|
|
|
+ env.add_module_function("Vector3Box", "unbox", vector3box_unbox);
|
|
|
+ env.add_module_function("Vector3Box", "__index", "Vector3Box");
|
|
|
+ env.add_module_function("Vector3Box", "__tostring", vector3box_tostring);
|
|
|
+
|
|
|
+ env.set_module_constructor("Vector3Box", vector3box_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Matrix4x4", "new", matrix4x4_new);
|
|
|
+ env.add_module_function("Matrix4x4", "from_quaternion", matrix4x4_from_quaternion);
|
|
|
+ env.add_module_function("Matrix4x4", "from_translation", matrix4x4_from_translation);
|
|
|
+ env.add_module_function("Matrix4x4", "from_quaternion_translation", matrix4x4_from_quaternion_translation);
|
|
|
+ env.add_module_function("Matrix4x4", "from_axes", matrix4x4_from_axes);
|
|
|
+ env.add_module_function("Matrix4x4", "copy", matrix4x4_copy);
|
|
|
+ env.add_module_function("Matrix4x4", "add", matrix4x4_add);
|
|
|
+ env.add_module_function("Matrix4x4", "subtract", matrix4x4_subtract);
|
|
|
+ env.add_module_function("Matrix4x4", "multiply", matrix4x4_multiply);
|
|
|
+ env.add_module_function("Matrix4x4", "transpose", matrix4x4_transpose);
|
|
|
+ env.add_module_function("Matrix4x4", "determinant", matrix4x4_determinant);
|
|
|
+ env.add_module_function("Matrix4x4", "invert", matrix4x4_invert);
|
|
|
+ env.add_module_function("Matrix4x4", "x", matrix4x4_x);
|
|
|
+ env.add_module_function("Matrix4x4", "y", matrix4x4_y);
|
|
|
+ env.add_module_function("Matrix4x4", "z", matrix4x4_z);
|
|
|
+ env.add_module_function("Matrix4x4", "set_x", matrix4x4_set_x);
|
|
|
+ env.add_module_function("Matrix4x4", "set_y", matrix4x4_set_y);
|
|
|
+ env.add_module_function("Matrix4x4", "set_z", matrix4x4_set_z);
|
|
|
+ env.add_module_function("Matrix4x4", "translation", matrix4x4_translation);
|
|
|
+ env.add_module_function("Matrix4x4", "set_translation", matrix4x4_set_translation);
|
|
|
+ env.add_module_function("Matrix4x4", "rotation", matrix4x4_rotation);
|
|
|
+ env.add_module_function("Matrix4x4", "set_rotation", matrix4x4_set_rotation);
|
|
|
+ env.add_module_function("Matrix4x4", "identity", matrix4x4_identity);
|
|
|
+ env.add_module_function("Matrix4x4", "transform", matrix4x4_transform);
|
|
|
+ env.add_module_function("Matrix4x4", "to_string", matrix4x4_to_string);
|
|
|
+
|
|
|
+ env.set_module_constructor("Matrix4x4", matrix4x4_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Matrix4x4Box", "new", matrix4x4box_new);
|
|
|
+ env.add_module_function("Matrix4x4Box", "store", matrix4x4box_store);
|
|
|
+ env.add_module_function("Matrix4x4Box", "unbox", matrix4x4box_unbox);
|
|
|
+ env.add_module_function("Matrix4x4Box", "__index", "Matrix4x4Box");
|
|
|
+ env.add_module_function("Matrix4x4Box", "__tostring", matrix4x4box_tostring);
|
|
|
+
|
|
|
+ env.set_module_constructor("Matrix4x4Box", matrix4x4box_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Quaternion", "new", quaternion_new);
|
|
|
+ env.add_module_function("Quaternion", "negate", quaternion_negate);
|
|
|
+ env.add_module_function("Quaternion", "identity", quaternion_identity);
|
|
|
+ env.add_module_function("Quaternion", "multiply", quaternion_multiply);
|
|
|
+ env.add_module_function("Quaternion", "multiply_by_scalar", quaternion_multiply_by_scalar);
|
|
|
+ env.add_module_function("Quaternion", "dot", quaternion_dot);
|
|
|
+ env.add_module_function("Quaternion", "length", quaternion_length);
|
|
|
+ env.add_module_function("Quaternion", "normalize", quaternion_normalize);
|
|
|
+ env.add_module_function("Quaternion", "conjugate", quaternion_conjugate);
|
|
|
+ env.add_module_function("Quaternion", "inverse", quaternion_inverse);
|
|
|
+ env.add_module_function("Quaternion", "power", quaternion_power);
|
|
|
+ env.add_module_function("Quaternion", "elements", quaternion_elements);
|
|
|
+ env.add_module_function("Quaternion", "look", quaternion_look);
|
|
|
+ env.add_module_function("Quaternion", "right", quaternion_right);
|
|
|
+ env.add_module_function("Quaternion", "up", quaternion_up);
|
|
|
+ env.add_module_function("Quaternion", "forward", quaternion_forward);
|
|
|
+ env.add_module_function("Quaternion", "lerp", quaternion_lerp);
|
|
|
+ env.add_module_function("Quaternion", "to_string", quaternion_to_string);
|
|
|
+
|
|
|
+ env.set_module_constructor("Quaternion", quaternion_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("QuaternionBox", "new", quaternionbox_new);
|
|
|
+ env.add_module_function("QuaternionBox", "store", quaternionbox_store);
|
|
|
+ env.add_module_function("QuaternionBox", "unbox", quaternionbox_unbox);
|
|
|
+ env.add_module_function("QuaternionBox", "__index", "QuaternionBox");
|
|
|
+ env.add_module_function("QuaternionBox", "__tostring", quaternionbox_tostring);
|
|
|
+
|
|
|
+ env.set_module_constructor("QuaternionBox", quaternionbox_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Color4", "new", color4_new);
|
|
|
+ env.add_module_function("Color4", "black", color4_black);
|
|
|
+ env.add_module_function("Color4", "white", color4_white);
|
|
|
+ env.add_module_function("Color4", "red", color4_red);
|
|
|
+ env.add_module_function("Color4", "green", color4_green);
|
|
|
+ env.add_module_function("Color4", "blue", color4_blue);
|
|
|
+ env.add_module_function("Color4", "yellow", color4_yellow);
|
|
|
+ env.add_module_function("Color4", "orange", color4_orange);
|
|
|
+ env.add_module_function("Color4", "to_string", quaternion_to_string);
|
|
|
+
|
|
|
+ env.set_module_constructor("Color4", color4_ctor);
|
|
|
+
|
|
|
+ env.add_module_function("Lightuserdata_mt", "__add", lightuserdata_add);
|
|
|
+ env.add_module_function("Lightuserdata_mt", "__sub", lightuserdata_sub);
|
|
|
+ env.add_module_function("Lightuserdata_mt", "__mul", lightuserdata_mul);
|
|
|
+ env.add_module_function("Lightuserdata_mt", "__unm", lightuserdata_unm);
|
|
|
+ env.add_module_function("Lightuserdata_mt", "__index", lightuserdata_index);
|
|
|
+ env.add_module_function("Lightuserdata_mt", "__newindex", lightuserdata_newindex);
|
|
|
+
|
|
|
+ env.add_module_function("Keyboard", "name", KEYBOARD_FN(name));
|
|
|
+ env.add_module_function("Keyboard", "connected", KEYBOARD_FN(connected));
|
|
|
+ env.add_module_function("Keyboard", "num_buttons", KEYBOARD_FN(num_buttons));
|
|
|
+ env.add_module_function("Keyboard", "num_axes", KEYBOARD_FN(num_axes));
|
|
|
+ env.add_module_function("Keyboard", "pressed", KEYBOARD_FN(pressed));
|
|
|
+ env.add_module_function("Keyboard", "released", KEYBOARD_FN(released));
|
|
|
+ env.add_module_function("Keyboard", "any_pressed", KEYBOARD_FN(any_pressed));
|
|
|
+ env.add_module_function("Keyboard", "any_released", KEYBOARD_FN(any_released));
|
|
|
+ env.add_module_function("Keyboard", "button_name", KEYBOARD_FN(button_name));
|
|
|
+ env.add_module_function("Keyboard", "button_id", KEYBOARD_FN(button_id));
|
|
|
+
|
|
|
+ env.add_module_function("Mouse", "name", MOUSE_FN(name));
|
|
|
+ env.add_module_function("Mouse", "connected", MOUSE_FN(connected));
|
|
|
+ env.add_module_function("Mouse", "num_buttons", MOUSE_FN(num_buttons));
|
|
|
+ env.add_module_function("Mouse", "num_axes", MOUSE_FN(num_axes));
|
|
|
+ env.add_module_function("Mouse", "pressed", MOUSE_FN(pressed));
|
|
|
+ env.add_module_function("Mouse", "released", MOUSE_FN(released));
|
|
|
+ env.add_module_function("Mouse", "any_pressed", MOUSE_FN(any_pressed));
|
|
|
+ env.add_module_function("Mouse", "any_released", MOUSE_FN(any_released));
|
|
|
+ env.add_module_function("Mouse", "axis", MOUSE_FN(axis));
|
|
|
+ env.add_module_function("Mouse", "button_name", MOUSE_FN(button_name));
|
|
|
+ env.add_module_function("Mouse", "axis_name", MOUSE_FN(axis_name));
|
|
|
+ env.add_module_function("Mouse", "button_id", MOUSE_FN(button_id));
|
|
|
+ env.add_module_function("Mouse", "axis_id", MOUSE_FN(axis_id));
|
|
|
+
|
|
|
+ env.add_module_function("Touch", "name", TOUCH_FN(name));
|
|
|
+ env.add_module_function("Touch", "connected", TOUCH_FN(connected));
|
|
|
+ env.add_module_function("Touch", "num_buttons", TOUCH_FN(num_buttons));
|
|
|
+ env.add_module_function("Touch", "num_axes", TOUCH_FN(num_axes));
|
|
|
+ env.add_module_function("Touch", "pressed", TOUCH_FN(pressed));
|
|
|
+ env.add_module_function("Touch", "released", TOUCH_FN(released));
|
|
|
+ env.add_module_function("Touch", "any_pressed", TOUCH_FN(any_pressed));
|
|
|
+ env.add_module_function("Touch", "any_released", TOUCH_FN(any_released));
|
|
|
+ env.add_module_function("Touch", "axis", TOUCH_FN(axis));
|
|
|
+ env.add_module_function("Touch", "button_name", TOUCH_FN(button_name));
|
|
|
+ env.add_module_function("Touch", "axis_name", TOUCH_FN(axis_name));
|
|
|
+ env.add_module_function("Touch", "button_id", TOUCH_FN(button_id));
|
|
|
+ env.add_module_function("Touch", "axis_id", TOUCH_FN(axis_id));
|
|
|
+
|
|
|
+ env.add_module_function("Pad1", "name", JOYPAD_FN(0, name));
|
|
|
+ env.add_module_function("Pad1", "connected", JOYPAD_FN(0, connected));
|
|
|
+ env.add_module_function("Pad1", "num_buttons", JOYPAD_FN(0, num_buttons));
|
|
|
+ env.add_module_function("Pad1", "num_axes", JOYPAD_FN(0, num_axes));
|
|
|
+ env.add_module_function("Pad1", "pressed", JOYPAD_FN(0, pressed));
|
|
|
+ env.add_module_function("Pad1", "released", JOYPAD_FN(0, released));
|
|
|
+ env.add_module_function("Pad1", "any_pressed", JOYPAD_FN(0, any_pressed));
|
|
|
+ env.add_module_function("Pad1", "any_released", JOYPAD_FN(0, any_released));
|
|
|
+ env.add_module_function("Pad1", "axis", JOYPAD_FN(0, axis));
|
|
|
+ env.add_module_function("Pad1", "button_name", JOYPAD_FN(0, button_name));
|
|
|
+ env.add_module_function("Pad1", "axis_name", JOYPAD_FN(0, axis_name));
|
|
|
+ env.add_module_function("Pad1", "button_id", JOYPAD_FN(0, button_id));
|
|
|
+ env.add_module_function("Pad1", "axis_id", JOYPAD_FN(0, axis_id));
|
|
|
+
|
|
|
+ env.add_module_function("Pad2", "name", JOYPAD_FN(1, name));
|
|
|
+ env.add_module_function("Pad2", "connected", JOYPAD_FN(1, connected));
|
|
|
+ env.add_module_function("Pad2", "num_buttons", JOYPAD_FN(1, num_buttons));
|
|
|
+ env.add_module_function("Pad2", "num_axes", JOYPAD_FN(1, num_axes));
|
|
|
+ env.add_module_function("Pad2", "pressed", JOYPAD_FN(1, pressed));
|
|
|
+ env.add_module_function("Pad2", "released", JOYPAD_FN(1, released));
|
|
|
+ env.add_module_function("Pad2", "any_pressed", JOYPAD_FN(1, any_pressed));
|
|
|
+ env.add_module_function("Pad2", "any_released", JOYPAD_FN(1, any_released));
|
|
|
+ env.add_module_function("Pad2", "axis", JOYPAD_FN(1, axis));
|
|
|
+ env.add_module_function("Pad2", "button_name", JOYPAD_FN(1, button_name));
|
|
|
+ env.add_module_function("Pad2", "axis_name", JOYPAD_FN(1, axis_name));
|
|
|
+ env.add_module_function("Pad2", "button_id", JOYPAD_FN(1, button_id));
|
|
|
+ env.add_module_function("Pad2", "axis_id", JOYPAD_FN(1, axis_id));
|
|
|
+
|
|
|
+ env.add_module_function("Pad3", "name", JOYPAD_FN(2, name));
|
|
|
+ env.add_module_function("Pad3", "connected", JOYPAD_FN(2, connected));
|
|
|
+ env.add_module_function("Pad3", "num_buttons", JOYPAD_FN(2, num_buttons));
|
|
|
+ env.add_module_function("Pad3", "num_axes", JOYPAD_FN(2, num_axes));
|
|
|
+ env.add_module_function("Pad3", "pressed", JOYPAD_FN(2, pressed));
|
|
|
+ env.add_module_function("Pad3", "released", JOYPAD_FN(2, released));
|
|
|
+ env.add_module_function("Pad3", "any_pressed", JOYPAD_FN(2, any_pressed));
|
|
|
+ env.add_module_function("Pad3", "any_released", JOYPAD_FN(2, any_released));
|
|
|
+ env.add_module_function("Pad3", "axis", JOYPAD_FN(2, axis));
|
|
|
+ env.add_module_function("Pad3", "button_name", JOYPAD_FN(2, button_name));
|
|
|
+ env.add_module_function("Pad3", "axis_name", JOYPAD_FN(2, axis_name));
|
|
|
+ env.add_module_function("Pad3", "button_id", JOYPAD_FN(2, button_id));
|
|
|
+ env.add_module_function("Pad3", "axis_id", JOYPAD_FN(2, axis_id));
|
|
|
+
|
|
|
+ env.add_module_function("Pad4", "name", JOYPAD_FN(3, name));
|
|
|
+ env.add_module_function("Pad4", "connected", JOYPAD_FN(3, connected));
|
|
|
+ env.add_module_function("Pad4", "num_buttons", JOYPAD_FN(3, num_buttons));
|
|
|
+ env.add_module_function("Pad4", "num_axes", JOYPAD_FN(3, num_axes));
|
|
|
+ env.add_module_function("Pad4", "pressed", JOYPAD_FN(3, pressed));
|
|
|
+ env.add_module_function("Pad4", "released", JOYPAD_FN(3, released));
|
|
|
+ env.add_module_function("Pad4", "any_pressed", JOYPAD_FN(3, any_pressed));
|
|
|
+ env.add_module_function("Pad4", "any_released", JOYPAD_FN(3, any_released));
|
|
|
+ env.add_module_function("Pad4", "axis", JOYPAD_FN(3, axis));
|
|
|
+ env.add_module_function("Pad4", "button_name", JOYPAD_FN(3, button_name));
|
|
|
+ env.add_module_function("Pad4", "axis_name", JOYPAD_FN(3, axis_name));
|
|
|
+ env.add_module_function("Pad4", "button_id", JOYPAD_FN(3, button_id));
|
|
|
+ env.add_module_function("Pad4", "axis_id", JOYPAD_FN(3, axis_id));
|
|
|
+
|
|
|
+ env.add_module_function("World", "spawn_unit", world_spawn_unit);
|
|
|
+ env.add_module_function("World", "destroy_unit", world_destroy_unit);
|
|
|
+ env.add_module_function("World", "num_units", world_num_units);
|
|
|
+ env.add_module_function("World", "units", world_units);
|
|
|
+ env.add_module_function("World", "camera", world_camera);
|
|
|
+ env.add_module_function("World", "set_camera_projection_type", camera_set_projection_type);
|
|
|
+ env.add_module_function("World", "camera_projection_type", camera_projection_type);
|
|
|
+ env.add_module_function("World", "camera_fov", camera_fov);
|
|
|
+ env.add_module_function("World", "set_camera_fov", camera_set_fov);
|
|
|
+ env.add_module_function("World", "camera_aspect", camera_aspect);
|
|
|
+ env.add_module_function("World", "set_camera_aspect", camera_set_aspect);
|
|
|
+ env.add_module_function("World", "camera_near_clip_distance", camera_near_clip_distance);
|
|
|
+ env.add_module_function("World", "set_camera_near_clip_distance", camera_set_near_clip_distance);
|
|
|
+ env.add_module_function("World", "camera_far_clip_distance", camera_far_clip_distance);
|
|
|
+ env.add_module_function("World", "set_camera_far_clip_distance", camera_set_far_clip_distance);
|
|
|
+ env.add_module_function("World", "set_camera_orthographic_metrics", camera_set_orthographic_metrics);
|
|
|
+ env.add_module_function("World", "camera_screen_to_world", camera_screen_to_world);
|
|
|
+ env.add_module_function("World", "camera_world_to_screen", camera_world_to_screen);
|
|
|
+ env.add_module_function("World", "update_animations", world_update_animations);
|
|
|
+ env.add_module_function("World", "update_scene", world_update_scene);
|
|
|
+ env.add_module_function("World", "update", world_update);
|
|
|
+ env.add_module_function("World", "play_sound", world_play_sound);
|
|
|
+ env.add_module_function("World", "stop_sound", world_stop_sound);
|
|
|
+ env.add_module_function("World", "link_sound", world_link_sound);
|
|
|
+ env.add_module_function("World", "set_listener_pose", world_set_listener_pose);
|
|
|
+ env.add_module_function("World", "set_sound_position", world_set_sound_position);
|
|
|
+ env.add_module_function("World", "set_sound_range", world_set_sound_range);
|
|
|
+ env.add_module_function("World", "set_sound_volume", world_set_sound_volume);
|
|
|
+ env.add_module_function("World", "create_debug_line", world_create_debug_line);
|
|
|
+ env.add_module_function("World", "destroy_debug_line", world_destroy_debug_line);
|
|
|
+ env.add_module_function("World", "load_level", world_load_level);
|
|
|
+ env.add_module_function("World", "scene_graph", world_scene_graph);
|
|
|
+ env.add_module_function("World", "render_world", world_render_world);
|
|
|
+ env.add_module_function("World", "physics_world", world_physics_world);
|
|
|
+ env.add_module_function("World", "sound_world", world_sound_world);
|
|
|
+ env.add_module_function("World", "__index", "World");
|
|
|
+ env.add_module_function("World", "__tostring", world_tostring);
|
|
|
+
|
|
|
+ env.add_module_function("SceneGraph", "create", scene_graph_create);
|
|
|
+ env.add_module_function("SceneGraph", "destroy", scene_graph_destroy);
|
|
|
+ env.add_module_function("SceneGraph", "transform_instances", scene_graph_transform_instances);
|
|
|
+ env.add_module_function("SceneGraph", "local_position", scene_graph_local_position);
|
|
|
+ env.add_module_function("SceneGraph", "local_rotation", scene_graph_local_rotation);
|
|
|
+ env.add_module_function("SceneGraph", "local_scale", scene_graph_local_scale);
|
|
|
+ env.add_module_function("SceneGraph", "local_pose", scene_graph_local_pose);
|
|
|
+ env.add_module_function("SceneGraph", "world_position", scene_graph_world_position);
|
|
|
+ env.add_module_function("SceneGraph", "world_rotation", scene_graph_world_rotation);
|
|
|
+ env.add_module_function("SceneGraph", "world_pose", scene_graph_world_pose);
|
|
|
+ env.add_module_function("SceneGraph", "set_local_position", scene_graph_set_local_position);
|
|
|
+ env.add_module_function("SceneGraph", "set_local_rotation", scene_graph_set_local_rotation);
|
|
|
+ env.add_module_function("SceneGraph", "set_local_scale", scene_graph_set_local_scale);
|
|
|
+ env.add_module_function("SceneGraph", "set_local_pose", scene_graph_set_local_pose);
|
|
|
+ env.add_module_function("SceneGraph", "link", scene_graph_link);
|
|
|
+ env.add_module_function("SceneGraph", "unlink", scene_graph_unlink);
|
|
|
+
|
|
|
+ env.add_module_function("UnitManager", "create", unit_manager_create);
|
|
|
+ env.add_module_function("UnitManager", "alive", unit_manager_alive);
|
|
|
+
|
|
|
+ env.add_module_function("RenderWorld", "create_mesh", render_world_create_mesh);
|
|
|
+ env.add_module_function("RenderWorld", "destroy_mesh", render_world_destroy_mesh);
|
|
|
+ env.add_module_function("RenderWorld", "mesh_instances", render_world_mesh_instances);
|
|
|
+ env.add_module_function("RenderWorld", "mesh_obb", render_world_mesh_obb);
|
|
|
+ env.add_module_function("RenderWorld", "set_mesh_visible", render_world_set_mesh_visible);
|
|
|
+ env.add_module_function("RenderWorld", "create_sprite", render_world_create_sprite);
|
|
|
+ env.add_module_function("RenderWorld", "destroy_sprite", render_world_destroy_sprite);
|
|
|
+ env.add_module_function("RenderWorld", "sprite_instances", render_world_sprite_instances);
|
|
|
+ env.add_module_function("RenderWorld", "set_sprite_frame", render_world_set_sprite_frame);
|
|
|
+ env.add_module_function("RenderWorld", "set_sprite_visible", render_world_set_sprite_visible);
|
|
|
+ env.add_module_function("RenderWorld", "create_light", render_world_create_light);
|
|
|
+ env.add_module_function("RenderWorld", "destroy_light", render_world_destroy_light);
|
|
|
+ env.add_module_function("RenderWorld", "light_instances", render_world_light_instances);
|
|
|
+ env.add_module_function("RenderWorld", "light_type", render_world_light_type);
|
|
|
+ env.add_module_function("RenderWorld", "light_color", render_world_light_color);
|
|
|
+ env.add_module_function("RenderWorld", "light_range", render_world_light_range);
|
|
|
+ env.add_module_function("RenderWorld", "light_intensity", render_world_light_intensity);
|
|
|
+ env.add_module_function("RenderWorld", "light_spot_angle", render_world_light_spot_angle);
|
|
|
+ env.add_module_function("RenderWorld", "set_light_type", render_world_set_light_type);
|
|
|
+ env.add_module_function("RenderWorld", "set_light_color", render_world_set_light_color);
|
|
|
+ env.add_module_function("RenderWorld", "set_light_range", render_world_set_light_range);
|
|
|
+ env.add_module_function("RenderWorld", "set_light_intensity", render_world_set_light_intensity);
|
|
|
+ env.add_module_function("RenderWorld", "set_light_spot_angle", render_world_set_light_spot_angle);
|
|
|
+ env.add_module_function("RenderWorld", "enable_debug_drawing", render_world_enable_debug_drawing);
|
|
|
+
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_instances", physics_world_actor_instances);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_world_position", physics_world_actor_world_position);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_world_rotation", physics_world_actor_world_rotation);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_world_pose", physics_world_actor_world_pose);
|
|
|
+ env.add_module_function("PhysicsWorld", "teleport_actor_world_position", physics_world_teleport_actor_world_position);
|
|
|
+ env.add_module_function("PhysicsWorld", "teleport_actor_world_rotation", physics_world_teleport_actor_world_rotation);
|
|
|
+ env.add_module_function("PhysicsWorld", "teleport_actor_world_pose", physics_world_teleport_actor_world_pose);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_center_of_mass", physics_world_actor_center_of_mass);
|
|
|
+ env.add_module_function("PhysicsWorld", "enable_actor_gravity", physics_world_enable_actor_gravity);
|
|
|
+ env.add_module_function("PhysicsWorld", "disable_actor_gravity", physics_world_disable_actor_gravity);
|
|
|
+ env.add_module_function("PhysicsWorld", "enable_actor_collision", physics_world_enable_actor_collision);
|
|
|
+ env.add_module_function("PhysicsWorld", "disable_actor_collision", physics_world_disable_actor_collision);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_actor_collision_filter", physics_world_set_actor_collision_filter);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_actor_kinematic", physics_world_set_actor_kinematic);
|
|
|
+ env.add_module_function("PhysicsWorld", "move_actor", physics_world_move_actor);
|
|
|
+ env.add_module_function("PhysicsWorld", "is_static", physics_world_is_static);
|
|
|
+ env.add_module_function("PhysicsWorld", "is_dynamic", physics_world_is_dynamic);
|
|
|
+ env.add_module_function("PhysicsWorld", "is_kinematic", physics_world_is_kinematic);
|
|
|
+ env.add_module_function("PhysicsWorld", "is_nonkinematic", physics_world_is_nonkinematic);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_linear_damping", physics_world_actor_linear_damping);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_actor_linear_damping", physics_world_set_actor_linear_damping);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_angular_damping", physics_world_actor_angular_damping);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_actor_angular_damping", physics_world_set_actor_angular_damping);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_linear_velocity", physics_world_actor_linear_velocity);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_actor_linear_velocity", physics_world_set_actor_linear_velocity);
|
|
|
+ env.add_module_function("PhysicsWorld", "actor_angular_velocity", physics_world_actor_angular_velocity);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_actor_angular_velocity", physics_world_set_actor_angular_velocity);
|
|
|
+ env.add_module_function("PhysicsWorld", "add_actor_impulse", physics_world_add_actor_impulse);
|
|
|
+ env.add_module_function("PhysicsWorld", "add_actor_impulse_at", physics_world_add_actor_impulse_at);
|
|
|
+ env.add_module_function("PhysicsWorld", "add_actor_torque_impulse", physics_world_add_actor_torque_impulse);
|
|
|
+ env.add_module_function("PhysicsWorld", "push_actor", physics_world_push_actor);
|
|
|
+ env.add_module_function("PhysicsWorld", "push_actor_at", physics_world_push_actor_at);
|
|
|
+ env.add_module_function("PhysicsWorld", "is_sleeping", physics_world_is_sleeping);
|
|
|
+ env.add_module_function("PhysicsWorld", "wake_up", physics_world_wake_up);
|
|
|
+ env.add_module_function("PhysicsWorld", "controller_instances", physics_world_controller_instances);
|
|
|
+ env.add_module_function("PhysicsWorld", "move_controller", physics_world_move_controller);
|
|
|
+ env.add_module_function("PhysicsWorld", "create_joint", physics_world_create_joint);
|
|
|
+ env.add_module_function("PhysicsWorld", "gravity", physics_world_gravity);
|
|
|
+ env.add_module_function("PhysicsWorld", "set_gravity", physics_world_set_gravity);
|
|
|
+ env.add_module_function("PhysicsWorld", "raycast", physics_world_raycast);
|
|
|
+ env.add_module_function("PhysicsWorld", "enable_debug_drawing", physics_world_enable_debug_drawing);
|
|
|
+ env.add_module_function("PhysicsWorld", "__index", "PhysicsWorld");
|
|
|
+ env.add_module_function("PhysicsWorld", "__tostring", physics_world_tostring);
|
|
|
+
|
|
|
+ env.add_module_function("SoundWorld", "stop_all", sound_world_stop_all);
|
|
|
+ env.add_module_function("SoundWorld", "pause_all", sound_world_pause_all);
|
|
|
+ env.add_module_function("SoundWorld", "resume_all", sound_world_resume_all);
|
|
|
+ env.add_module_function("SoundWorld", "is_playing", sound_world_is_playing);
|
|
|
+ env.add_module_function("SoundWorld", "__index", "SoundWorld");
|
|
|
+ env.add_module_function("SoundWorld", "__tostring", sound_world_tostring);
|
|
|
+
|
|
|
+ env.add_module_function("Device", "argv", device_argv);
|
|
|
+ env.add_module_function("Device", "platform", device_platform);
|
|
|
+ env.add_module_function("Device", "architecture", device_architecture);
|
|
|
+ env.add_module_function("Device", "version", device_version);
|
|
|
+ env.add_module_function("Device", "last_delta_time", device_last_delta_time);
|
|
|
+ env.add_module_function("Device", "quit", device_quit);
|
|
|
+ env.add_module_function("Device", "resolution", device_resolution);
|
|
|
+ env.add_module_function("Device", "create_world", device_create_world);
|
|
|
+ env.add_module_function("Device", "destroy_world", device_destroy_world);
|
|
|
+ env.add_module_function("Device", "render", device_render);
|
|
|
+ env.add_module_function("Device", "create_resource_package", device_create_resource_package);
|
|
|
+ env.add_module_function("Device", "destroy_resource_package", device_destroy_resource_package);
|
|
|
+ env.add_module_function("Device", "console_send", device_console_send);
|
|
|
+ env.add_module_function("Device", "can_get", device_can_get);
|
|
|
+ env.add_module_function("Device", "enable_resource_autoload", device_enable_resource_autoload);
|
|
|
+
|
|
|
+ env.add_module_function("Profiler", "enter_scope", profiler_enter_scope);
|
|
|
+ env.add_module_function("Profiler", "leave_scope", profiler_leave_scope);
|
|
|
+ env.add_module_function("Profiler", "record", profiler_record);
|
|
|
+
|
|
|
+ env.add_module_function("DebugLine", "add_line", debug_line_add_line);
|
|
|
+ env.add_module_function("DebugLine", "add_axes", debug_line_add_axes);
|
|
|
+ env.add_module_function("DebugLine", "add_circle", debug_line_add_circle);
|
|
|
+ env.add_module_function("DebugLine", "add_cone", debug_line_add_cone);
|
|
|
+ env.add_module_function("DebugLine", "add_sphere", debug_line_add_sphere);
|
|
|
+ env.add_module_function("DebugLine", "add_obb", debug_line_add_obb);
|
|
|
+ env.add_module_function("DebugLine", "reset", debug_line_reset);
|
|
|
+ env.add_module_function("DebugLine", "submit", debug_line_submit);
|
|
|
+ env.add_module_function("DebugLine", "__index", "DebugLine");
|
|
|
+ env.add_module_function("DebugLine", "__tostring", debug_line_tostring);
|
|
|
+
|
|
|
+ env.add_module_function("ResourcePackage", "load", resource_package_load);
|
|
|
+ env.add_module_function("ResourcePackage", "unload", resource_package_unload);
|
|
|
+ env.add_module_function("ResourcePackage", "flush", resource_package_flush);
|
|
|
+ env.add_module_function("ResourcePackage", "has_loaded", resource_package_has_loaded);
|
|
|
+ env.add_module_function("ResourcePackage", "__index", "ResourcePackage");
|
|
|
+ env.add_module_function("ResourcePackage", "__tostring", resource_package_tostring);
|
|
|
+
|
|
|
+ env.add_module_function("Material", "set_float", material_set_float);
|
|
|
+ env.add_module_function("Material", "set_vector2", material_set_vector2);
|
|
|
+ env.add_module_function("Material", "set_vector3", material_set_vector3);
|
|
|
+
|
|
|
+ env.add_module_function("Gui", "resolution", gui_resolution);
|
|
|
+ env.add_module_function("Gui", "move", gui_move);
|
|
|
+ env.add_module_function("Gui", "screen_to_gui", gui_screen_to_gui);
|
|
|
+ env.add_module_function("Gui", "draw_rectangle", gui_draw_rectangle);
|
|
|
+ env.add_module_function("Gui", "draw_image", gui_draw_image);
|
|
|
+ env.add_module_function("Gui", "draw_image_uv", gui_draw_image_uv);
|
|
|
+ env.add_module_function("Gui", "draw_text", gui_draw_text);
|
|
|
+
|
|
|
+ env.add_module_function("Display", "modes", display_modes);
|
|
|
+ env.add_module_function("Display", "set_mode", display_set_mode);
|
|
|
+
|
|
|
+ env.add_module_function("Window", "show", window_show);
|
|
|
+ env.add_module_function("Window", "hide", window_hide);
|
|
|
+ env.add_module_function("Window", "resize", window_resize);
|
|
|
+ env.add_module_function("Window", "move", window_move);
|
|
|
+ env.add_module_function("Window", "minimize", window_minimize);
|
|
|
+ env.add_module_function("Window", "restore", window_restore);
|
|
|
+ env.add_module_function("Window", "title", window_title);
|
|
|
+ env.add_module_function("Window", "set_title", window_set_title);
|
|
|
+ env.add_module_function("Window", "show_cursor", window_show_cursor);
|
|
|
}
|
|
|
|
|
|
} // namespace crown
|