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update callbacks for GuiResource

mikymod 12 лет назад
Родитель
Сommit
641ef533b0
1 измененных файлов с 3 добавлено и 1 удалено
  1. 3 1
      engine/resource/ResourceRegistry.cpp

+ 3 - 1
engine/resource/ResourceRegistry.cpp

@@ -34,6 +34,7 @@ OTHER DEALINGS IN THE SOFTWARE.
 #include "UnitResource.h"
 #include "PhysicsResource.h"
 #include "MaterialResource.h"
+#include "GuiResource.h"
 
 namespace crown
 {
@@ -48,7 +49,8 @@ static const ResourceCallback RESOURCE_CALLBACK_REGISTRY[] =
 	{ SPRITE_TYPE, SpriteResource::load, SpriteResource::unload, SpriteResource::online, SpriteResource::offline},
 	{ PACKAGE_TYPE, PackageResource::load, PackageResource::unload, PackageResource::online, PackageResource::offline },
 	{ PHYSICS_TYPE, PhysicsResource::load, PhysicsResource::unload, PhysicsResource::online, PhysicsResource::offline },
-	{ MATERIAL_TYPE, MaterialResource::load, MaterialResource::unload, MaterialResource::online, MaterialResource::offline },	
+	{ MATERIAL_TYPE, MaterialResource::load, MaterialResource::unload, MaterialResource::online, MaterialResource::offline },
+	{ GUI_TYPE, GuiResource::load, GuiResource::unload, GuiResource::online, GuiResource::offline },	
 	{ 0, NULL, NULL, NULL, NULL }
 };