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@@ -541,6 +541,12 @@ void Actor::wake_up()
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static_cast<PxRigidDynamic*>(m_actor)->wakeUp();
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static_cast<PxRigidDynamic*>(m_actor)->wakeUp();
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}
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}
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+//-----------------------------------------------------------------------------
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+UnitId Actor::unit_id() const
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+{
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+ return m_unit;
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+}
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+
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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Unit* Actor::unit()
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Unit* Actor::unit()
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{
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{
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