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@@ -2932,7 +2932,6 @@ void load_api(LuaEnvironment& env)
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env.load_module_function("World", "destroy_unit", world_destroy_unit);
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env.load_module_function("World", "destroy_unit", world_destroy_unit);
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env.load_module_function("World", "num_units", world_num_units);
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env.load_module_function("World", "num_units", world_num_units);
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env.load_module_function("World", "units", world_units);
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env.load_module_function("World", "units", world_units);
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env.load_module_function("World", "camera", world_camera);
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env.load_module_function("World", "camera", world_camera);
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env.load_module_function("World", "set_camera_projection_type", camera_set_projection_type);
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env.load_module_function("World", "set_camera_projection_type", camera_set_projection_type);
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env.load_module_function("World", "camera_projection_type", camera_projection_type);
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env.load_module_function("World", "camera_projection_type", camera_projection_type);
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@@ -2948,7 +2947,6 @@ void load_api(LuaEnvironment& env)
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env.load_module_function("World", "set_camera_viewport_metrics", camera_set_viewport_metrics);
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env.load_module_function("World", "set_camera_viewport_metrics", camera_set_viewport_metrics);
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env.load_module_function("World", "camera_screen_to_world", camera_screen_to_world);
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env.load_module_function("World", "camera_screen_to_world", camera_screen_to_world);
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env.load_module_function("World", "camera_world_to_screen", camera_world_to_screen);
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env.load_module_function("World", "camera_world_to_screen", camera_world_to_screen);
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env.load_module_function("World", "update_animations", world_update_animations);
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env.load_module_function("World", "update_animations", world_update_animations);
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env.load_module_function("World", "update_scene", world_update_scene);
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env.load_module_function("World", "update_scene", world_update_scene);
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env.load_module_function("World", "update", world_update);
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env.load_module_function("World", "update", world_update);
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