|
|
@@ -64,6 +64,12 @@ Device::Device() :
|
|
|
m_is_init(false),
|
|
|
m_is_running(false),
|
|
|
|
|
|
+ m_frame_count(0),
|
|
|
+
|
|
|
+ m_last_time(0),
|
|
|
+ m_current_time(0),
|
|
|
+ m_last_delta_time(0.0f),
|
|
|
+
|
|
|
m_filesystem(NULL),
|
|
|
m_resource_manager(NULL),
|
|
|
m_input_manager(NULL),
|
|
|
@@ -240,6 +246,8 @@ void Device::start()
|
|
|
}
|
|
|
|
|
|
m_is_running = true;
|
|
|
+
|
|
|
+ m_last_time = os::milliseconds();
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
@@ -260,18 +268,36 @@ bool Device::is_running() const
|
|
|
return m_is_running;
|
|
|
}
|
|
|
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
+uint64_t Device::frame_count() const
|
|
|
+{
|
|
|
+ return m_frame_count;
|
|
|
+}
|
|
|
+
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
+float Device::last_delta_time() const
|
|
|
+{
|
|
|
+ return m_last_delta_time;
|
|
|
+}
|
|
|
+
|
|
|
//-----------------------------------------------------------------------------
|
|
|
void Device::frame()
|
|
|
{
|
|
|
+ m_current_time = os::milliseconds();
|
|
|
+ m_last_delta_time = (m_current_time - m_last_time) / 1000.0f;
|
|
|
+ m_last_time = m_current_time;
|
|
|
+
|
|
|
m_input_manager->event_loop();
|
|
|
|
|
|
m_renderer->begin_frame();
|
|
|
|
|
|
- m_game->update();
|
|
|
+ m_game->update(last_delta_time());
|
|
|
|
|
|
m_debug_renderer->draw_all();
|
|
|
|
|
|
m_renderer->end_frame();
|
|
|
+
|
|
|
+ m_frame_count++;
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|