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@@ -1,118 +0,0 @@
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-/*
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-Copyright (c) 2013 Daniele Bartolini, Michele Rossi
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-Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
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-
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-Permission is hereby granted, free of charge, to any person
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-obtaining a copy of this software and associated documentation
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-files (the "Software"), to deal in the Software without
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-restriction, including without limitation the rights to use,
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-copy, modify, merge, publish, distribute, sublicense, and/or sell
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-copies of the Software, and to permit persons to whom the
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-Software is furnished to do so, subject to the following
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-conditions:
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-
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-The above copyright notice and this permission notice shall be
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-included in all copies or substantial portions of the Software.
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-
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-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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-OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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-NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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-HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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-FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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-OTHER DEALINGS IN THE SOFTWARE.
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-*/
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-
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-#pragma once
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-
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-#include <cstring>
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-
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-#include "Assert.h"
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-#include "SpriteResource.h"
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-#include "Device.h"
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-#include "RendererTypes.h"
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-#include "Renderer.h"
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-#include "Random.h"
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-#include "OS.h"
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-
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-namespace crown
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-{
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-
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-//-----------------------------------------------------------------------------
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-class SpriteAnimator
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-{
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-public:
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- //-----------------------------------------------------------------------------
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- enum Enum
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- {
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- UNKNOWN = 0,
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- SEQUENTIAL_ONCE,
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- SEQUENTIAL_LOOP,
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- RANDOM_LOOP
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- };
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-
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-public:
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- //-----------------------------------------------------------------------------
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- SpriteAnimator(const SpriteResource* sr)
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- : m_vb(sr->vertex_buffer())
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- , m_num_frames(sr->num_frames())
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- , m_frame_rate(sr->frame_rate())
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- , m_playback_mode((Enum)sr->playback_mode())
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- , m_cur_frame(0)
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- , m_random(os::microseconds())
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- {
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- memcpy(m_vertices, sr->animation(), 16 * 4 * m_num_frames);
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- }
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-
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- //-----------------------------------------------------------------------------
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- void play_frame()
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- {
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- CE_ASSERT(m_playback_mode != UNKNOWN, "Playback mode must be != UNKNOWN (%d)", m_playback_mode);
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-
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- update_frame();
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-
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- device()->renderer()->update_vertex_buffer(m_vb, 0, 4, m_vertices + 16 * m_cur_frame);
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- }
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-
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- //-----------------------------------------------------------------------------
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- void update_frame()
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- {
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- switch (m_playback_mode)
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- {
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- case SEQUENTIAL_ONCE:
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- {
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- m_cur_frame = ++m_cur_frame < m_num_frames ? m_cur_frame : m_num_frames - 1;
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- break;
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- }
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- case SEQUENTIAL_LOOP:
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- {
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- m_cur_frame = ++m_cur_frame < m_num_frames ? m_cur_frame : 0;
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- break;
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- }
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- case RANDOM_LOOP:
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- {
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- m_cur_frame = m_random.integer(m_num_frames);
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- break;
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- }
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- default:
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- {
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- CE_ASSERT(false, "Ops! Wrong playback mode!");
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- }
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- }
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- }
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-
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-public:
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-
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- VertexBufferId m_vb;
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- float m_vertices[MAX_SPRITE_ANIM_FRAMES*SPRITE_FRAME_SIZE];
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-
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- uint32_t m_num_frames;
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- uint32_t m_frame_rate;
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- Enum m_playback_mode;
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- uint32_t m_cur_frame;
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-
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- Random m_random;
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-};
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-
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-} // namespace crown
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