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@@ -111,18 +111,30 @@ bool Device::init(int argc, char** argv)
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create_filesystem();
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create_filesystem();
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+ Log::d("Filesystem created.");
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+
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create_resource_manager();
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create_resource_manager();
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+ Log::d("Resource manager created.");
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+
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create_input_manager();
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create_input_manager();
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+ Log::d("Input manager created.");
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+
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create_renderer();
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create_renderer();
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+ Log::d("Renderer created.");
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+
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create_debug_renderer();
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create_debug_renderer();
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+ Log::d("Debug renderer created.");
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+
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Log::i("Crown Engine initialized.");
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Log::i("Crown Engine initialized.");
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Log::i("Initializing Game...");
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Log::i("Initializing Game...");
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+ Log::d(m_filesystem->root_path());
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+
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// Try to locate the game library
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// Try to locate the game library
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if (!m_filesystem->exists(GAME_LIBRARY_NAME))
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if (!m_filesystem->exists(GAME_LIBRARY_NAME))
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{
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{
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