2
0
Daniele Bartolini 10 жил өмнө
parent
commit
802907884b
100 өөрчлөгдсөн 2 нэмэгдсэн , 102 устгасан
  1. 0 1
      src/console_server.cpp
  2. 0 1
      src/console_server.h
  3. 0 1
      src/core/command_line.h
  4. 0 1
      src/core/containers/array.h
  5. 0 1
      src/core/containers/container_types.h
  6. 0 1
      src/core/containers/event_stream.h
  7. 0 1
      src/core/containers/map.h
  8. 0 1
      src/core/containers/pair.h
  9. 0 1
      src/core/containers/priority_queue.h
  10. 0 1
      src/core/containers/queue.h
  11. 0 1
      src/core/containers/sort_map.h
  12. 0 1
      src/core/containers/vector.h
  13. 0 1
      src/core/error/stacktrace.h
  14. 0 1
      src/core/error/stacktrace_android.cpp
  15. 0 1
      src/core/error/stacktrace_linux.cpp
  16. 0 1
      src/core/error/stacktrace_windows.cpp
  17. 0 1
      src/core/filesystem/apk_file.cpp
  18. 0 1
      src/core/filesystem/apk_file.h
  19. 0 1
      src/core/filesystem/apk_filesystem.cpp
  20. 0 1
      src/core/filesystem/apk_filesystem.h
  21. 0 1
      src/core/filesystem/disk_file.cpp
  22. 0 1
      src/core/filesystem/disk_file.h
  23. 0 1
      src/core/filesystem/disk_filesystem.cpp
  24. 0 1
      src/core/filesystem/disk_filesystem.h
  25. 0 1
      src/core/filesystem/file.h
  26. 0 1
      src/core/filesystem/filesystem.h
  27. 0 1
      src/core/filesystem/filesystem_types.h
  28. 0 1
      src/core/filesystem/null_file.h
  29. 0 1
      src/core/filesystem/os_file.h
  30. 0 1
      src/core/filesystem/path.h
  31. 0 1
      src/core/filesystem/reader_writer.h
  32. 0 1
      src/core/functional.h
  33. 0 1
      src/core/integer.h
  34. 0 1
      src/core/json/json.h
  35. 0 1
      src/core/json/json_types.h
  36. 0 1
      src/core/json/sjson.h
  37. 0 1
      src/core/log.h
  38. 0 1
      src/core/math/aabb.h
  39. 0 1
      src/core/math/frustum.h
  40. 0 1
      src/core/math/intersection.cpp
  41. 0 1
      src/core/math/math_types.h
  42. 0 1
      src/core/math/plane.h
  43. 0 1
      src/core/math/quaternion.cpp
  44. 2 3
      src/core/math/random.h
  45. 0 1
      src/core/math/sphere.h
  46. 0 1
      src/core/memory/allocator.h
  47. 0 1
      src/core/memory/linear_allocator.cpp
  48. 0 1
      src/core/memory/linear_allocator.h
  49. 0 1
      src/core/memory/memory.h
  50. 0 1
      src/core/memory/memory_types.h
  51. 0 1
      src/core/memory/pool_allocator.cpp
  52. 0 1
      src/core/memory/pool_allocator.h
  53. 0 1
      src/core/memory/proxy_allocator.cpp
  54. 0 1
      src/core/memory/proxy_allocator.h
  55. 0 1
      src/core/memory/stack_allocator.cpp
  56. 0 1
      src/core/memory/stack_allocator.h
  57. 0 1
      src/core/network/net_address.h
  58. 0 1
      src/core/network/socket.h
  59. 0 1
      src/core/os_event_queue.h
  60. 0 1
      src/core/profiler.h
  61. 0 1
      src/core/string_id.cpp
  62. 0 1
      src/core/string_id.h
  63. 0 1
      src/core/strings/dynamic_string.h
  64. 0 1
      src/core/strings/fixed_string.h
  65. 0 1
      src/core/strings/string_stream.h
  66. 0 1
      src/core/strings/string_utils.h
  67. 0 1
      src/core/thread/atomic_int.h
  68. 0 1
      src/core/thread/mutex.h
  69. 0 1
      src/core/thread/semaphore.h
  70. 0 1
      src/core/thread/thread.h
  71. 0 1
      src/device.cpp
  72. 0 1
      src/device.h
  73. 0 1
      src/device_options.cpp
  74. 0 1
      src/device_options.h
  75. 0 1
      src/input/input_device.cpp
  76. 0 1
      src/input/input_device.h
  77. 0 1
      src/input/input_manager.cpp
  78. 0 1
      src/input/input_manager.h
  79. 0 1
      src/input/input_types.h
  80. 0 1
      src/lua/lua_api.cpp
  81. 0 1
      src/lua/lua_environment.cpp
  82. 0 1
      src/lua/lua_environment.h
  83. 0 1
      src/lua/lua_stack.cpp
  84. 0 1
      src/lua/lua_stack.h
  85. 0 1
      src/lua/lua_types.h
  86. 0 1
      src/main/main_android.cpp
  87. 0 1
      src/main/main_windows.cpp
  88. 0 1
      src/resource/bundle_compiler.cpp
  89. 0 1
      src/resource/bundle_compiler.h
  90. 0 1
      src/resource/compile_options.h
  91. 0 1
      src/resource/compiler_types.h
  92. 0 1
      src/resource/config_resource.cpp
  93. 0 1
      src/resource/config_resource.h
  94. 0 1
      src/resource/font_resource.h
  95. 0 1
      src/resource/level_resource.h
  96. 0 1
      src/resource/lua_resource.h
  97. 0 1
      src/resource/material_resource.h
  98. 0 1
      src/resource/mesh_resource.h
  99. 0 1
      src/resource/package_resource.h
  100. 0 1
      src/resource/physics_resource.h

+ 0 - 1
src/console_server.cpp

@@ -16,7 +16,6 @@
 
 namespace crown
 {
-
 ConsoleServer::ConsoleServer(Allocator& a)
 	: _clients(a)
 {

+ 0 - 1
src/console_server.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Provides service to communicate with engine via TCP/IP.
 ///
 /// @ingroup Device

+ 0 - 1
src/core/command_line.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Helper for parsing command line.
 class CommandLine
 {

+ 0 - 1
src/core/containers/array.h

@@ -13,7 +13,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Array.
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/containers/container_types.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// @defgroup Containers Containers
 
 /// Dynamic array of POD items.

+ 0 - 1
src/core/containers/event_stream.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Array of generic event structs.
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/containers/map.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Map
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/containers/pair.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 template <typename T1, typename T2, int T1Aware, int T2Aware>
 struct Pair
 {

+ 0 - 1
src/core/containers/priority_queue.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate PriorityQueue.
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/containers/queue.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Queue.
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/containers/sort_map.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate SortMap.
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/containers/vector.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Vector.
 ///
 /// @ingroup Containers

+ 0 - 1
src/core/error/stacktrace.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 /// Prints the current call stack.
 void print_callstack();
 

+ 0 - 1
src/core/error/stacktrace_android.cpp

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 void print_callstack()
 {
 }

+ 0 - 1
src/core/error/stacktrace_linux.cpp

@@ -18,7 +18,6 @@
 
 namespace crown
 {
-
 const char* addr2line(const char* addr, char* line, int len)
 {
 	char buf[256];

+ 0 - 1
src/core/error/stacktrace_windows.cpp

@@ -13,7 +13,6 @@
 
 namespace crown
 {
-
 void print_callstack()
 {
 	SymInitialize(GetCurrentProcess(), NULL, TRUE);

+ 0 - 1
src/core/filesystem/apk_file.cpp

@@ -15,7 +15,6 @@
 
 namespace crown
 {
-
 ApkFile::ApkFile(AAssetManager* asset_manager)
 	: _asset_manager(asset_manager)
 	, _asset(NULL)

+ 0 - 1
src/core/filesystem/apk_file.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 /// Provides common facilities to access Android APK files.
 ///
 /// @ingroup Filesystem

+ 0 - 1
src/core/filesystem/apk_filesystem.cpp

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 ApkFilesystem::ApkFilesystem(AAssetManager* asset_manager)
 	: _asset_manager(asset_manager)
 {

+ 0 - 1
src/core/filesystem/apk_filesystem.h

@@ -15,7 +15,6 @@
 
 namespace crown
 {
-
 /// Access files on Android's assets folder.
 /// The assets folder is read-only and all the paths are relative.
 class ApkFilesystem : public Filesystem

+ 0 - 1
src/core/filesystem/disk_file.cpp

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 DiskFile::DiskFile()
 {
 }

+ 0 - 1
src/core/filesystem/disk_file.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 /// Provides common facilities to access files on disk.
 ///
 /// @ingroup Filesystem

+ 0 - 1
src/core/filesystem/disk_filesystem.cpp

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 DiskFilesystem::DiskFilesystem()
 	: _prefix(default_allocator())
 {

+ 0 - 1
src/core/filesystem/disk_filesystem.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Access files on disk.
 /// All the file paths can be either relative or absolute.
 /// When a relative path is given, it is automatically translated

+ 0 - 1
src/core/filesystem/file.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// An abstraction to access data files.
 ///
 /// @ingroup Filesystem

+ 0 - 1
src/core/filesystem/filesystem.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 /// @defgroup Filesystem Filesystem
 
 /// Provides a platform-independent way to access files and directories

+ 0 - 1
src/core/filesystem/filesystem_types.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 class Filesystem;
 class File;
 

+ 0 - 1
src/core/filesystem/null_file.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Bit bucket file.
 /// Discards all data written to it and provides null data reading from it; plain and simple.
 ///

+ 0 - 1
src/core/filesystem/os_file.h

@@ -21,7 +21,6 @@
 
 namespace crown
 {
-
 /// Standard C file wrapper
 class OsFile
 {

+ 0 - 1
src/core/filesystem/path.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 #if CROWN_PLATFORM_POSIX
 	const char PATH_SEPARATOR = '/';
 #elif CROWN_PLATFORM_WINDOWS

+ 0 - 1
src/core/filesystem/reader_writer.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 /// A reader that offers a convenient way to read text from a File
 ///
 /// @ingroup Filesystem

+ 0 - 1
src/core/functional.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 template<typename T>
 struct equal_to
 {

+ 0 - 1
src/core/integer.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 inline uint32_t next_pow_2(uint32_t x)
 {
 	x--;

+ 0 - 1
src/core/json/json.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Functions to parse JSON-encoded data.
 ///
 /// @ingroup JSON

+ 0 - 1
src/core/json/json_types.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// @defgroup JSON
 
 /// Enumerates JSON value types.

+ 0 - 1
src/core/json/sjson.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 /// Functions to parse SJSON-encoded data.
 ///
 /// @ingroup JSON

+ 0 - 1
src/core/log.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Enumerates log levels.
 struct LogSeverity
 {

+ 0 - 1
src/core/math/aabb.h

@@ -13,7 +13,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate AABB.
 ///
 /// @ingroup Math

+ 0 - 1
src/core/math/frustum.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Frustum.
 ///
 /// @ingroup Math

+ 0 - 1
src/core/math/intersection.cpp

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 float ray_plane_intersection(const Vector3& from, const Vector3& dir, const Plane& p)
 {
 	const float num = dot(from, p.n);

+ 0 - 1
src/core/math/math_types.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 /// @defgroup Math Math
 
 /// @ingroup Math

+ 0 - 1
src/core/math/plane.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Plane.
 ///
 /// @ingroup Math

+ 0 - 1
src/core/math/quaternion.cpp

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Returns the rotation portion of the matrix @a m as a Quaternion.
 Quaternion quaternion(const Matrix3x3& m)
 {

+ 2 - 3
src/core/math/random.h

@@ -7,10 +7,9 @@
 
 namespace crown
 {
-
-///	Pseudo-random number generator.
+/// Pseudo-random number generator.
 ///
-///	Uses LCG algorithm: fast and compatible with the standard C rand().
+/// Uses LCG algorithm: fast and compatible with the standard C rand().
 struct Random
 {
 	/// Initializes the generator with the given @a seed.

+ 0 - 1
src/core/math/sphere.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Functions to manipulate Sphere.
 ///
 /// @ingroup Math

+ 0 - 1
src/core/memory/allocator.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Base class for memory allocators.
 ///
 /// @ingroup Memory

+ 0 - 1
src/core/memory/linear_allocator.cpp

@@ -8,7 +8,6 @@
 
 namespace crown
 {
-
 LinearAllocator::LinearAllocator(Allocator& backing, uint32_t size)
 	: _backing(&backing)
 	, _physical_start(NULL)

+ 0 - 1
src/core/memory/linear_allocator.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Allocates memory linearly from a fixed chunk of memory
 /// and frees all the allocations with a single call to clear().
 ///

+ 0 - 1
src/core/memory/memory.h

@@ -13,7 +13,6 @@
 
 namespace crown
 {
-
 Allocator& default_allocator();
 Allocator& default_scratch_allocator();
 

+ 0 - 1
src/core/memory/memory_types.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 class Allocator;
 
 }; // namespace crown

+ 0 - 1
src/core/memory/pool_allocator.cpp

@@ -8,7 +8,6 @@
 
 namespace crown
 {
-
 PoolAllocator::PoolAllocator(Allocator& backing, uint32_t num_blocks, uint32_t block_size, uint32_t block_align)
 	: _backing(backing)
 	, _start(NULL)

+ 0 - 1
src/core/memory/pool_allocator.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Allocates fixed-size memory blocks from a fixed memory pool.
 /// The backing allocator is used to allocate the memory pool.
 ///

+ 0 - 1
src/core/memory/proxy_allocator.cpp

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 ProxyAllocator::ProxyAllocator(Allocator& allocator, const char* name)
 	: _allocator(allocator)
 	, _name(name)

+ 0 - 1
src/core/memory/proxy_allocator.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Offers the facility to tag allocators by a string identifier.
 /// Proxy allocator is appended to a global linked list when instantiated
 /// so that it is possible to later visit that list for debugging purposes.

+ 0 - 1
src/core/memory/stack_allocator.cpp

@@ -8,7 +8,6 @@
 
 namespace crown
 {
-
 StackAllocator::StackAllocator(char* begin, uint32_t size)
 	: _begin(begin)
 	, _top(begin)

+ 0 - 1
src/core/memory/stack_allocator.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Allocates memory linearly in a stack-like fashion from a
 /// predefined chunk. All deallocations must occur in LIFO
 /// order.

+ 0 - 1
src/core/network/net_address.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 /// Netwotk address helper
 ///
 /// @ingroup Network

+ 0 - 1
src/core/network/socket.h

@@ -33,7 +33,6 @@
 
 namespace crown
 {
-
 struct ConnectResult
 {
 	enum { NO_ERROR, BAD_SOCKET, REFUSED, TIMEOUT, UNKNOWN } error;

+ 0 - 1
src/core/os_event_queue.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 struct OsMetricsEvent
 {
 	uint16_t x;

+ 0 - 1
src/core/profiler.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// @defgroup Profiler Profiler
 
 struct ProfilerEventType

+ 0 - 1
src/core/string_id.cpp

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 StringId32::StringId32(const char* str)
 	: _id(murmur32(str, strlen32(str), 0))
 {

+ 0 - 1
src/core/string_id.h

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 struct StringId32
 {
 	uint32_t _id;

+ 0 - 1
src/core/strings/dynamic_string.h

@@ -15,7 +15,6 @@
 
 namespace crown
 {
-
 ///
 class DynamicString
 {

+ 0 - 1
src/core/strings/fixed_string.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 class FixedString
 {
 public:

+ 0 - 1
src/core/strings/string_stream.h

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 /// Stream of characters.
 typedef Array<char> StringStream;
 

+ 0 - 1
src/core/strings/string_utils.h

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 inline int32_t vsnprintf(char* str, size_t num, const char* format, va_list args)
 {
 #if CROWN_COMPILER_MSVC

+ 0 - 1
src/core/thread/atomic_int.h

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 struct AtomicInt
 {
 	AtomicInt(int val)

+ 0 - 1
src/core/thread/mutex.h

@@ -18,7 +18,6 @@
 
 namespace crown
 {
-
 struct Mutex
 {
 	Mutex()

+ 0 - 1
src/core/thread/semaphore.h

@@ -18,7 +18,6 @@
 
 namespace crown
 {
-
 struct Semaphore
 {
 	Semaphore()

+ 0 - 1
src/core/thread/thread.h

@@ -19,7 +19,6 @@
 
 namespace crown
 {
-
 typedef int32_t (*ThreadFunction)(void*);
 
 struct Thread

+ 0 - 1
src/device.cpp

@@ -43,7 +43,6 @@
 
 namespace crown
 {
-
 struct BgfxCallback : public bgfx::CallbackI
 {
 	virtual void fatal(bgfx::Fatal::Enum _code, const char* _str)

+ 0 - 1
src/device.h

@@ -23,7 +23,6 @@
 
 namespace crown
 {
-
 struct BgfxAllocator;
 struct BgfxCallback;
 

+ 0 - 1
src/device_options.cpp

@@ -10,7 +10,6 @@
 
 namespace crown
 {
-
 static void help(const char* msg = NULL)
 {
 	if (msg)

+ 0 - 1
src/device_options.h

@@ -15,7 +15,6 @@
 
 namespace crown
 {
-
 /// Holds device options.
 ///
 /// @ingroup Device

+ 0 - 1
src/input/input_device.cpp

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 const char* InputDevice::name() const
 {
 	return _name;

+ 0 - 1
src/input/input_device.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Represents a generic input device.
 ///
 /// @ingroup Input

+ 0 - 1
src/input/input_manager.cpp

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 static const char* s_keyboard_button_names[] =
 {
 	"tab",          // KeyboardButton::TAB

+ 0 - 1
src/input/input_manager.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 /// Manages input devices.
 ///
 /// @ingroup Input

+ 0 - 1
src/input/input_types.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 /// @defgroup Input Input
 
 class InputManager;

+ 0 - 1
src/lua/lua_api.cpp

@@ -34,7 +34,6 @@
 
 namespace crown
 {
-
 struct LightInfo
 {
 	const char* name;

+ 0 - 1
src/lua/lua_environment.cpp

@@ -16,7 +16,6 @@
 
 namespace crown
 {
-
 extern void load_api(LuaEnvironment& env);
 
 // When an error occurs, logs the error message and pauses the engine.

+ 0 - 1
src/lua/lua_environment.h

@@ -13,7 +13,6 @@
 
 namespace crown
 {
-
 enum LuaArgumentType
 {
 	ARGUMENT_FLOAT

+ 0 - 1
src/lua/lua_stack.cpp

@@ -20,7 +20,6 @@
 
 namespace crown
 {
-
 bool LuaStack::is_vector3(int i)
 {
 	return device()->lua_environment()->is_vector3((Vector3*)get_pointer(i));

+ 0 - 1
src/lua/lua_stack.h

@@ -28,7 +28,6 @@
 
 namespace crown
 {
-
 /// Wrapper to manipulate Lua stack.
 ///
 /// @ingroup Lua

+ 0 - 1
src/lua/lua_types.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 /// @defgroup Lua Lua
 
 class LuaStack;

+ 0 - 1
src/main/main_android.cpp

@@ -26,7 +26,6 @@ extern "C"
 
 namespace crown
 {
-
 static bool s_exit = false;
 
 struct MainThreadArgs

+ 0 - 1
src/main/main_windows.cpp

@@ -23,7 +23,6 @@
 
 namespace crown
 {
-
 static KeyboardButton::Enum win_translate_key(int32_t winkey)
 {
 	switch (winkey)

+ 0 - 1
src/resource/bundle_compiler.cpp

@@ -32,7 +32,6 @@
 
 namespace crown
 {
-
 BundleCompiler::BundleCompiler(const char* source_dir, const char* bundle_dir)
 	: _source_fs(source_dir)
 	, _bundle_fs(bundle_dir)

+ 0 - 1
src/resource/bundle_compiler.h

@@ -11,7 +11,6 @@
 
 namespace crown
 {
-
 class BundleCompiler
 {
 public:

+ 0 - 1
src/resource/compile_options.h

@@ -18,7 +18,6 @@
 
 namespace crown
 {
-
 struct CompileOptions
 {
 	CompileOptions(Filesystem& fs, Buffer& output, const char* platform, jmp_buf* buf)

+ 0 - 1
src/resource/compiler_types.h

@@ -7,7 +7,6 @@
 
 namespace crown
 {
-
 struct CompileOptions;
 
 } // namespace crown

+ 0 - 1
src/resource/config_resource.cpp

@@ -9,7 +9,6 @@
 
 namespace crown
 {
-
 namespace config_resource
 {
 	void compile(const char* path, CompileOptions& opts)

+ 0 - 1
src/resource/config_resource.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 namespace config_resource
 {
 	void compile(const char* path, CompileOptions& opts);

+ 0 - 1
src/resource/font_resource.h

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 struct FontResource
 {
 	uint32_t version;

+ 0 - 1
src/resource/level_resource.h

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 struct LevelResource
 {
 	uint32_t version;

+ 0 - 1
src/resource/lua_resource.h

@@ -12,7 +12,6 @@
 
 namespace crown
 {
-
 struct LuaResource
 {
 	uint32_t version;

+ 0 - 1
src/resource/material_resource.h

@@ -14,7 +14,6 @@
 
 namespace crown
 {
-
 struct MaterialResource
 {
 	uint32_t version;

+ 0 - 1
src/resource/mesh_resource.h

@@ -16,7 +16,6 @@
 
 namespace crown
 {
-
 struct VertexData
 {
 	uint32_t num;

+ 0 - 1
src/resource/package_resource.h

@@ -13,7 +13,6 @@
 
 namespace crown
 {
-
 struct PackageResource
 {
 	struct Resource

+ 0 - 1
src/resource/physics_resource.h

@@ -15,7 +15,6 @@
 
 namespace crown
 {
-
 namespace physics_resource
 {
 	inline void compile(const char* /*path*/, CompileOptions& /*opts*/) {}

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