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@@ -70,7 +70,6 @@ void compile(Filesystem& fs, const char* resource_path, File* out_file)
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{
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{
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DynamicString texture_name;
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DynamicString texture_name;
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texture_array[i].string_value(texture_name); texture_name += ".texture";
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texture_array[i].string_value(texture_name); texture_name += ".texture";
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- Log::d("texture name = %s", texture_name.c_str());
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if (!fs.is_file(texture_name.c_str()))
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if (!fs.is_file(texture_name.c_str()))
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{
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{
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