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Update Config.h.in

Daniele Bartolini 12 năm trước cách đây
mục cha
commit
90a1b07ae8
1 tập tin đã thay đổi với 20 bổ sung20 xóa
  1. 20 20
      engine/Config.h.in

+ 20 - 20
engine/Config.h.in

@@ -35,23 +35,23 @@ OTHER DEALINGS IN THE SOFTWARE.
 #cmakedefine CROWN_DEVELOPMENT
 #cmakedefine CROWN_DEVELOPMENT
 #cmakedefine CROWN_RELEASE
 #cmakedefine CROWN_RELEASE
 
 
-#define CE_MAX_TEXTURE_UNITS		8
-#define CE_MAX_TEXTURES				32
-#define CE_MAX_RENDER_TARGETS		32
-#define CE_MAX_VERTEX_BUFFERS		1024
-#define CE_MAX_INDEX_BUFFERS		1024
-#define CE_MAX_SHADERS				1024
-#define CE_MAX_GPU_PROGRAMS			1024
-#define CE_MAX_UNIFORMS				128
-
-// Including NUL character
-#define CE_MAX_UNIFORM_NAME_LENGTH	64
-
-#define CE_MAX_WORLDS				1024
-#define CE_MAX_UNITS				65000
-#define CE_MAX_CAMERAS				16
-#define CE_MAX_ACTORS				1024
-#define CE_MAX_CONTROLLERS			1024
-#define CE_MAX_TRIGGERS				1024
-#define CE_MAX_JOINTS				512
-#define CE_MAX_SOUND_INSTANCES		64
+#define CE_MAX_TEXTURE_UNITS				8
+#define CE_MAX_TEXTURES						32
+#define CE_MAX_RENDER_TARGETS				32
+#define CE_MAX_VERTEX_BUFFERS				1024
+#define CE_MAX_INDEX_BUFFERS				1024
+#define CE_MAX_SHADERS						1024
+#define CE_MAX_GPU_PROGRAMS					1024
+#define CE_MAX_UNIFORMS						128
+#define CE_TRANSIENT_VERTEX_BUFFER_SIZE		2 * 1024	// In bytes
+#define CE_TRANSIENT_INDEX_BUFFER_SIZE		2 * 1024	// In bytes
+#define CE_MAX_UNIFORM_NAME_LENGTH			64			// Including NUL character
+
+#define CE_MAX_WORLDS						1024
+#define CE_MAX_UNITS						65000		// Per world
+#define CE_MAX_CAMERAS						16			// Per world
+#define CE_MAX_ACTORS						1024		// Per world
+#define CE_MAX_CONTROLLERS					1024		// Per world
+#define CE_MAX_TRIGGERS						1024		// Per world
+#define CE_MAX_JOINTS						512			// Per world
+#define CE_MAX_SOUND_INSTANCES				64			// Per world