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void set_button_state(uint16_t x, uint16_t y, MouseButton::Enum b, bool state)
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void set_button_state(uint16_t x, uint16_t y, MouseButton::Enum b, bool state)
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void set_wheel(uint16_t x, uint16_t y, float wheel)
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void set_wheel(uint16_t x, uint16_t y, float wheel)
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