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@@ -172,7 +172,6 @@ void Actor::create_box(const Vector3& position, float a, float b, float c)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void Actor::create_plane(const Vector3& position, const Vector3& /*normal*/)
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void Actor::create_plane(const Vector3& position, const Vector3& /*normal*/)
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{
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{
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- Log::i("CREATE PLANE");
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m_actor->createShape(PxPlaneGeometry(), *m_mat);
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m_actor->createShape(PxPlaneGeometry(), *m_mat);
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}
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}
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