|
|
@@ -138,7 +138,7 @@ CE_EXPORT int vector3_cross(lua_State* L)
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
-CE_EXPORT int vector3_equals(lua_State* L)
|
|
|
+CE_EXPORT int vector3_equal(lua_State* L)
|
|
|
{
|
|
|
LuaStack stack(L);
|
|
|
|
|
|
@@ -279,14 +279,14 @@ CE_EXPORT int vector3_zero(lua_State* L)
|
|
|
void load_vector3(LuaEnvironment& env)
|
|
|
{
|
|
|
env.load_module_function("Vector3", "new", vector3);
|
|
|
- env.load_module_function("Vector3", "val", vector3_values);
|
|
|
+ env.load_module_function("Vector3", "values", vector3_values);
|
|
|
env.load_module_function("Vector3", "add", vector3_add);
|
|
|
- env.load_module_function("Vector3", "sub", vector3_subtract);
|
|
|
- env.load_module_function("Vector3", "mul", vector3_multiply);
|
|
|
- env.load_module_function("Vector3", "div", vector3_divide);
|
|
|
+ env.load_module_function("Vector3", "subtract", vector3_subtract);
|
|
|
+ env.load_module_function("Vector3", "multiply", vector3_multiply);
|
|
|
+ env.load_module_function("Vector3", "divide", vector3_divide);
|
|
|
env.load_module_function("Vector3", "dot", vector3_dot);
|
|
|
env.load_module_function("Vector3", "cross", vector3_cross);
|
|
|
- env.load_module_function("Vector3", "equals", vector3_equals);
|
|
|
+ env.load_module_function("Vector3", "equal", vector3_equal);
|
|
|
env.load_module_function("Vector3", "lower", vector3_lower);
|
|
|
env.load_module_function("Vector3", "greater", vector3_greater);
|
|
|
env.load_module_function("Vector3", "length", vector3_length);
|