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@@ -20,7 +20,7 @@ extern "C"
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float vec3_dot(Vec3* self, const Vec3* v);
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- Vec3* vec3_cross(Vec3* self, const Vec3* v);
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+ Vec3* vec3_cross(Vec3* self, const Vec3* v);
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bool vec3_equal(Vec3* self, const Vec3* other);
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@@ -48,7 +48,7 @@ extern "C"
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//------------------------------------------------------------
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Vec3* vec3(float nx, float ny, float nz)
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{
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- scripter()->get_next_vec3(nx, ny, nz);
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+ return scripter()->next_vec3(nx, ny, nz);
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}
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//------------------------------------------------------------
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