@@ -33,7 +33,6 @@ OTHER DEALINGS IN THE SOFTWARE.
#include "Vector3.h"
#include "Matrix4x4.h"
#include "Quaternion.h"
-#include "CollisionFilter.h"
#include "PxPhysics.h"
#include "PxScene.h"
@@ -100,8 +99,6 @@ public:
int32_t m_node;
PxRigidActor* m_actor;
PxMaterial* m_mat;
-
- CollisionFilter* m_filter;
};
} // namespace crown