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@@ -66,9 +66,6 @@ Controller::Controller(const PhysicsResource* pr, SceneGraph& sg, int32_t node,
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desc.upDirection = PxVec3(0.0, 1.0, 0.0);
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desc.material = device()->physx()->createMaterial(0.5f, 0.5f, 0.5f);
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desc.position = PxExtendedVec3(0, 0, 0);
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- desc.invisibleWallHeight = 0.0f;
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- desc.maxJumpHeight = 2.0f;
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- desc.scaleCoeff = 0.9f;
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CE_ASSERT(desc.isValid(), "Capsule is not valid");
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