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@@ -206,6 +206,27 @@ static void device_command_unpause(ConsoleServer & /*cs*/, u32 /*client_id*/, co
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device()->unpause();
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}
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+static void device_command_game(ConsoleServer &cs, u32 client_id, const JsonArray &args, void *user_data)
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+{
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+ CE_UNUSED(user_data);
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+ TempAllocator1024 ta;
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+
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+ if (array::size(args) < 2) {
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+ cs.error(client_id, "Usage: game <pause|resume>");
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+ return;
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+ }
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+
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+ DynamicString subcmd(ta);
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+ sjson::parse_string(subcmd, args[1]);
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+ if (subcmd == "pause") {
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+ device()->pause();
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+ } else if (subcmd == "resume") {
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+ device()->unpause();
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+ } else {
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+ loge(DEVICE, "Unknown game parameter");
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+ }
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+}
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+
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static void device_message_resize(ConsoleServer & /*cs*/, u32 /*client_id*/, const char *json, void * /*user_data*/)
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{
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TempAllocator256 ta;
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@@ -405,6 +426,7 @@ void Device::run()
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_console_server->register_command_name("pause", "Pause the engine.", device_command_pause, this);
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_console_server->register_command_name("unpause", "Resume the engine.", device_command_unpause, this);
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+ _console_server->register_command_name("game", "Pause/resume the engine.", device_command_game, this);
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_console_server->register_message_type("resize", device_message_resize, this);
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_console_server->register_message_type("frame", device_message_frame, this);
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