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@@ -37,48 +37,6 @@ function crown_project(_name, _kind, _defines)
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CROWN_DIR .. "third/stb_vorbis",
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}
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- if _OPTIONS["with-bullet"] then
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- includedirs {
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- CROWN_DIR .. "third/bullet3/src",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Collision",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Collision/BroadPhaseCollision",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Collision/NarrowPhaseCollision",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Common",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Dynamics",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Dynamics/ConstraintSover",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Geometry",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/BroadphaseCollision",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/initialize",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/NarrowPhaseCollision",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/ParallelPrimitives",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/Raycast",
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- CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/RigidBody",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Serialize",
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- CROWN_DIR .. "third/bullet3/src/Bullet3Serialize/Bullet2FileLoader",
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- CROWN_DIR .. "third/bullet3/src/BulletCollision",
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- CROWN_DIR .. "third/bullet3/src/BulletCollision/BroadphaseCollision",
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- CROWN_DIR .. "third/bullet3/src/BulletCollision/CollisionDispatch",
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- CROWN_DIR .. "third/bullet3/src/BulletCollision/CollisionShapes",
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- CROWN_DIR .. "third/bullet3/src/BulletCollision/Gimpact",
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- CROWN_DIR .. "third/bullet3/src/BulletCollision/NarrowPhaseCollision",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics/Character",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics/ConstraintSolver",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics/Dynamics",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics/Featherstone",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics/MLCPSolvers",
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- CROWN_DIR .. "third/bullet3/src/BulletDynamics/Vehicle",
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- CROWN_DIR .. "third/bullet3/src/BulletSoftBody",
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- CROWN_DIR .. "third/bullet3/src/LinearMath",
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- CROWN_DIR .. "third/bullet3/src/clew",
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- }
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-
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- links {
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- "bullet",
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- }
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- end
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-
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defines {
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_defines,
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}
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@@ -134,6 +92,48 @@ function crown_project(_name, _kind, _defines)
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configuration {}
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end
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+ if _OPTIONS["with-bullet"] then
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+ includedirs {
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+ CROWN_DIR .. "third/bullet3/src",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Collision",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Collision/BroadPhaseCollision",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Collision/NarrowPhaseCollision",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Common",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Dynamics",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Dynamics/ConstraintSover",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Geometry",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/BroadphaseCollision",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/initialize",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/NarrowPhaseCollision",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/ParallelPrimitives",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/Raycast",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3OpenCL/RigidBody",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Serialize",
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+ CROWN_DIR .. "third/bullet3/src/Bullet3Serialize/Bullet2FileLoader",
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+ CROWN_DIR .. "third/bullet3/src/BulletCollision",
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+ CROWN_DIR .. "third/bullet3/src/BulletCollision/BroadphaseCollision",
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+ CROWN_DIR .. "third/bullet3/src/BulletCollision/CollisionDispatch",
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+ CROWN_DIR .. "third/bullet3/src/BulletCollision/CollisionShapes",
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+ CROWN_DIR .. "third/bullet3/src/BulletCollision/Gimpact",
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+ CROWN_DIR .. "third/bullet3/src/BulletCollision/NarrowPhaseCollision",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics/Character",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics/ConstraintSolver",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics/Dynamics",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics/Featherstone",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics/MLCPSolvers",
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+ CROWN_DIR .. "third/bullet3/src/BulletDynamics/Vehicle",
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+ CROWN_DIR .. "third/bullet3/src/BulletSoftBody",
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+ CROWN_DIR .. "third/bullet3/src/LinearMath",
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+ CROWN_DIR .. "third/bullet3/src/clew",
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+ }
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+
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+ links {
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+ "bullet",
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+ }
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+ end
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+
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configuration { "debug or development" }
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flags {
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"Symbols"
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@@ -142,6 +142,9 @@ function crown_project(_name, _kind, _defines)
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"_DEBUG",
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"CROWN_DEBUG=1"
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}
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+ linkoptions {
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+ "-rdynamic"
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+ }
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configuration { "release" }
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defines {
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@@ -176,164 +179,165 @@ function crown_project(_name, _kind, _defines)
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"xinput",
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}
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- -- PhysX
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- local function includedirs_physx(prefix)
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- includedirs {
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- prefix .. "Include",
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- prefix .. "Include/common",
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- prefix .. "Include/characterkinematic",
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- prefix .. "Include/cloth",
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- prefix .. "Include/common",
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- prefix .. "Include/cooking",
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- prefix .. "Include/extensions",
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- prefix .. "Include/foundation",
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- prefix .. "Include/geometry",
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- prefix .. "Include/particles",
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- prefix .. "Include/physxprofilesdk",
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- prefix .. "Include/physxvisualdebuggersdk",
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- prefix .. "Include/pvd",
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- prefix .. "Include/pxtask",
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- prefix .. "Include/RepX",
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- prefix .. "Include/RepXUpgrader",
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- prefix .. "Include/vehicle",
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- }
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- end
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+ if _OPTIONS["with-physx"] then
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+ local function includedirs_physx(prefix)
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+ includedirs {
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+ prefix .. "Include",
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+ prefix .. "Include/common",
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+ prefix .. "Include/characterkinematic",
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+ prefix .. "Include/cloth",
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+ prefix .. "Include/common",
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+ prefix .. "Include/cooking",
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+ prefix .. "Include/extensions",
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+ prefix .. "Include/foundation",
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+ prefix .. "Include/geometry",
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+ prefix .. "Include/particles",
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+ prefix .. "Include/physxprofilesdk",
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+ prefix .. "Include/physxvisualdebuggersdk",
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+ prefix .. "Include/pvd",
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+ prefix .. "Include/pxtask",
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+ prefix .. "Include/RepX",
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+ prefix .. "Include/RepXUpgrader",
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+ prefix .. "Include/vehicle",
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+ }
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+ end
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+
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+ local function links_physx(config, os, platform)
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+ if os == "linux" then
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+ if config == "CHECKED" or config == "PROFILE" then
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+ linkoptions {
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+ "-rdynamic",
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+ }
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+ end
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- local function links_physx(config, os, platform)
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- if os == "linux" then
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- if config == "CHECKED" or config == "PROFILE" then
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linkoptions {
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- "-rdynamic",
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+ "-Wl,--start-group $(addprefix -l," ..
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+ " PhysX3" .. config .. "_" .. platform ..
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+ " PhysX3Common" .. config .. "_" .. platform ..
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+ " PhysX3Cooking" .. config .. "_" .. platform ..
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+ " PhysX3CharacterKinematic" .. config .. "_" .. platform ..
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+ " PhysX3Extensions" .. config ..
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+ " PhysX3Vehicle" .. config ..
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+ " PhysXProfileSDK" .. config ..
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+ " PhysXVisualDebuggerSDK" .. config ..
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+ " PxTask" .. config ..
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+ ") -Wl,--end-group"
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}
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end
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- linkoptions {
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- "-Wl,--start-group $(addprefix -l," ..
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- " PhysX3" .. config .. "_" .. platform ..
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- " PhysX3Common" .. config .. "_" .. platform ..
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- " PhysX3Cooking" .. config .. "_" .. platform ..
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- " PhysX3CharacterKinematic" .. config .. "_" .. platform ..
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- " PhysX3Extensions" .. config ..
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- " PhysX3Vehicle" .. config ..
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- " PhysXProfileSDK" .. config ..
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- " PhysXVisualDebuggerSDK" .. config ..
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- " PxTask" .. config ..
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- ") -Wl,--end-group"
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- }
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- end
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-
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- if os == "android" then
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- linkoptions {
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- "-Wl,--start-group $(addprefix -l," ..
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- " LowLevelCloth" .. config ..
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- " PhysX3 " .. config ..
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- " PhysX3Common" .. config ..
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- " PxTask" .. config ..
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- " LowLevel" .. config ..
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- " PhysX3CharacterKinematic" .. config ..
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- " PhysX3Cooking" .. config ..
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- " PhysX3Extensions" .. config ..
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- " PhysX3Vehicle" .. config ..
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- " PhysXProfileSDK" .. config ..
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- " PhysXVisualDebuggerSDK" .. config ..
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- " PvdRuntime" .. config ..
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- " SceneQuery" .. config ..
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- " SimulationController" .. config ..
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- ") -Wl,--end-group"
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- }
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- end
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+ if os == "android" then
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+ linkoptions {
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+ "-Wl,--start-group $(addprefix -l," ..
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+ " LowLevelCloth" .. config ..
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+ " PhysX3 " .. config ..
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+ " PhysX3Common" .. config ..
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+ " PxTask" .. config ..
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+ " LowLevel" .. config ..
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+ " PhysX3CharacterKinematic" .. config ..
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+ " PhysX3Cooking" .. config ..
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+ " PhysX3Extensions" .. config ..
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+ " PhysX3Vehicle" .. config ..
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+ " PhysXProfileSDK" .. config ..
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+ " PhysXVisualDebuggerSDK" .. config ..
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+ " PvdRuntime" .. config ..
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+ " SceneQuery" .. config ..
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+ " SimulationController" .. config ..
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+ ") -Wl,--end-group"
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+ }
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+ end
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- if os == "windows" then
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- links {
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- "PhysX3CharacterKinematic" .. config .. "_" .. platform,
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- "PhysX3" .. config .. "_" .. platform,
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- "PhysX3Common" .. config .. "_" .. platform,
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- "PhysX3Cooking" .. config .. "_" .. platform,
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- "PhysX3Extensions",
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- }
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+ if os == "windows" then
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+ links {
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+ "PhysX3CharacterKinematic" .. config .. "_" .. platform,
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+ "PhysX3" .. config .. "_" .. platform,
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+ "PhysX3Common" .. config .. "_" .. platform,
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+ "PhysX3Cooking" .. config .. "_" .. platform,
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+ "PhysX3Extensions",
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+ }
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+ end
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end
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- end
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- configuration { "android*" }
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- includedirs_physx("$(PHYSX_SDK_ANDROID)/")
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+ configuration { "android*" }
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+ includedirs_physx("$(PHYSX_SDK_ANDROID)/")
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- configuration { "linux*" }
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- includedirs_physx("$(PHYSX_SDK_LINUX)/")
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+ configuration { "linux*" }
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+ includedirs_physx("$(PHYSX_SDK_LINUX)/")
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- configuration { "vs*" }
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- includedirs_physx("$(PHYSX_SDK_WINDOWS)/")
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+ configuration { "vs*" }
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+ includedirs_physx("$(PHYSX_SDK_WINDOWS)/")
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- configuration { "android-arm" }
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- libdirs {
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- "$(PHYSX_SDK_ANDROID)/Lib/android9_neon",
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- }
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+ configuration { "android-arm" }
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+ libdirs {
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+ "$(PHYSX_SDK_ANDROID)/Lib/android9_neon",
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+ }
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- configuration { "x32", "linux-*" }
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- libdirs {
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- "$(PHYSX_SDK_LINUX)/Lib/linux32",
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- "$(PHYSX_SDK_LINUX)/Bin/linux32",
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- }
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+ configuration { "x32", "linux-*" }
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+ libdirs {
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+ "$(PHYSX_SDK_LINUX)/Lib/linux32",
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+ "$(PHYSX_SDK_LINUX)/Bin/linux32",
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+ }
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- configuration { "x64", "linux-*" }
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- libdirs {
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- "$(PHYSX_SDK_LINUX)/Lib/linux64",
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- "$(PHYSX_SDK_LINUX)/Bin/linux64",
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- }
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+ configuration { "x64", "linux-*" }
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+ libdirs {
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+ "$(PHYSX_SDK_LINUX)/Lib/linux64",
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+ "$(PHYSX_SDK_LINUX)/Bin/linux64",
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+ }
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- configuration { "x32", "vs*" }
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- libdirs {
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- "$(PHYSX_SDK_WINDOWS)/Lib/win32",
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- }
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+ configuration { "x32", "vs*" }
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+ libdirs {
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+ "$(PHYSX_SDK_WINDOWS)/Lib/win32",
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+ }
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- configuration { "x64", "vs*" }
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- libdirs {
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- "$(PHYSX_SDK_WINDOWS)/Lib/win64",
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- }
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+ configuration { "x64", "vs*" }
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+ libdirs {
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+ "$(PHYSX_SDK_WINDOWS)/Lib/win64",
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+ }
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- configuration { "x32", "debug", "linux-*" }
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- links_physx("CHECKED", "linux", "x86")
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+ configuration { "x32", "debug", "linux-*" }
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+ links_physx("CHECKED", "linux", "x86")
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- configuration { "x64", "debug", "linux-*" }
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- links_physx("CHECKED", "linux", "x64")
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+ configuration { "x64", "debug", "linux-*" }
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+ links_physx("CHECKED", "linux", "x64")
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- configuration { "x32", "development", "linux-*" }
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- links_physx("PROFILE", "linux", "x86")
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+ configuration { "x32", "development", "linux-*" }
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+ links_physx("PROFILE", "linux", "x86")
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- configuration { "x64", "development", "linux-*" }
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- links_physx("PROFILE", "linux", "x64")
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+ configuration { "x64", "development", "linux-*" }
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+ links_physx("PROFILE", "linux", "x64")
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- configuration { "x32", "release", "linux-*" }
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- links_physx("", "linux", "x86")
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+ configuration { "x32", "release", "linux-*" }
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+ links_physx("", "linux", "x86")
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- configuration { "x64", "release", "linux-*" }
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- links_physx("", "linux", "x64")
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+ configuration { "x64", "release", "linux-*" }
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+ links_physx("", "linux", "x64")
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- configuration { "debug", "android-arm" }
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- links_physx("CHECKED", "android", "")
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+ configuration { "debug", "android-arm" }
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+ links_physx("CHECKED", "android", "")
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- configuration { "development", "android-arm" }
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- links_physx("PROFILE", "android", "")
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+ configuration { "development", "android-arm" }
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+ links_physx("PROFILE", "android", "")
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- configuration { "release", "android-arm" }
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- links_physx("", "android", "")
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+ configuration { "release", "android-arm" }
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+ links_physx("", "android", "")
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- configuration { "debug", "x32", "vs*"}
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- links_physx("CHECKED", "windows", "x86")
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+ configuration { "debug", "x32", "vs*"}
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+ links_physx("CHECKED", "windows", "x86")
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- configuration { "debug", "x64", "vs*" }
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|
|
- links_physx("CHECKED", "windows", "x64")
|
|
|
+ configuration { "debug", "x64", "vs*" }
|
|
|
+ links_physx("CHECKED", "windows", "x64")
|
|
|
|
|
|
- configuration { "development", "x32", "vs*" }
|
|
|
- links_physx("PROFILE", "windows", "x86")
|
|
|
+ configuration { "development", "x32", "vs*" }
|
|
|
+ links_physx("PROFILE", "windows", "x86")
|
|
|
|
|
|
- configuration { "development", "x64", "vs*" }
|
|
|
- links_physx("PROFILE", "windows", "x64")
|
|
|
+ configuration { "development", "x64", "vs*" }
|
|
|
+ links_physx("PROFILE", "windows", "x64")
|
|
|
|
|
|
- configuration { "release", "x32", "vs*" }
|
|
|
- links_physx("", "windows", "x86")
|
|
|
+ configuration { "release", "x32", "vs*" }
|
|
|
+ links_physx("", "windows", "x86")
|
|
|
|
|
|
- configuration { "release", "x64", "vs*" }
|
|
|
- links_physx("", "windows", "x64")
|
|
|
+ configuration { "release", "x64", "vs*" }
|
|
|
+ links_physx("", "windows", "x64")
|
|
|
+ end
|
|
|
|
|
|
configuration {}
|
|
|
|