Daniele Bartolini 9 лет назад
Родитель
Сommit
b145cc5e2a
1 измененных файлов с 22 добавлено и 22 удалено
  1. 22 22
      makefile

+ 22 - 22
makefile

@@ -12,53 +12,53 @@ endif
 
 GENIE=third/bx/tools/bin/$(OS)/genie
 
-android-build:
+engine-android-build:
 	$(GENIE) --file=genie/genie.lua --with-luajit --with-openal --with-bullet --compiler=android-arm gmake
-android-arm-debug: android-build
+engine-android-arm-debug: engine-android-build
 	make -R -C build/engine/projects/android config=debug
-android-arm-development: android-build
+engine-android-arm-development: engine-android-build
 	make -R -C build/engine/projects/android config=development
-android-arm-release: android-build
+engine-android-arm-release: engine-android-build
 	make -R -C build/engine/projects/android config=release
-android-arm: android-arm-debug android-arm-development android-arm-release
+engine-android-arm: engine-android-arm-debug engine-android-arm-development engine-android-arm-release
 
-linux-build:
+engine-linux-build:
 	$(GENIE) --file=genie/genie.lua --with-luajit --with-openal --with-bullet --with-tools --compiler=linux-gcc gmake
-linux-debug32: linux-build
+engine-linux-debug32: engine-linux-build
 	make -R -C build/engine/projects/linux config=debug32
-linux-development32: linux-build
+engine-linux-development32: engine-linux-build
 	make -R -C build/engine/projects/linux config=development32
-linux-release32: linux-build
+engine-linux-release32: engine-linux-build
 	make -R -C build/engine/projects/linux config=release32
-linux-debug64: linux-build
+engine-linux-debug64: engine-linux-build
 	make -R -C build/engine/projects/linux config=debug64
-linux-development64: linux-build
+engine-linux-development64: engine-linux-build
 	make -R -C build/engine/projects/linux config=development64
-linux-release64: linux-build
+engine-linux-release64: engine-linux-build
 	make -R -C build/engine/projects/linux config=release64
-linux: linux-debug32 linux-development32 linux-release32 linux-debug64 linux-development64 linux-release64
+engine-linux: engine-linux-debug32 engine-linux-development32 engine-linux-release32 engine-linux-debug64 engine-linux-development64 engine-linux-release64
 
-windows-build:
+engine-windows-build:
 	$(GENIE) --file=genie\genie.lua --with-luajit --with-openal --with-bullet --with-tools vs2013
-windows-debug32: windows-build
+engine-windows-debug32: engine-windows-build
 	devenv build/engine/projects/vs2013/crown.sln /Build "debug|Win32"
-windows-development32: windows-build
+engine-windows-development32: engine-windows-build
 	devenv build/engine/projects/vs2013/crown.sln /Build "development|Win32"
-windows-release32: windows-build
+engine-windows-release32: engine-windows-build
 	devenv build/engine/projects/vs2013/crown.sln /Build "release|Win32"
-windows-debug64: windows-build
+engine-windows-debug64: engine-windows-build
 	devenv build/engine/projects/vs2013/crown.sln /Build "debug|x64"
-windows-development64: windows-build
+engine-windows-development64: engine-windows-build
 	devenv build/engine/projects/vs2013/crown.sln /Build "development|x64"
-windows-release64: windows-build
+engine-windows-release64: engine-windows-build
 	devenv build/engine/projects/vs2013/crown.sln /Build "release|x64"
 
 tools-build:
 	$(GENIE) --file=genie/tools.lua gmake
-tools-debug64: tools-build
+tools-linux-debug64: tools-build engine-linux-development64
 	make -R -C build/projects config=debug
 	cp -r tools/ui build/tools
-tools-release64: tools-build
+tools-linux-release64: tools-build engine-linux-development64
 	make -R -C build/projects config=release
 	cp -r tools/ui build/tools