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+/*
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+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
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+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
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+
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+Permission is hereby granted, free of charge, to any person
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+obtaining a copy of this software and associated documentation
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+files (the "Software"), to deal in the Software without
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+restriction, including without limitation the rights to use,
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+copy, modify, merge, publish, distribute, sublicense, and/or sell
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+copies of the Software, and to permit persons to whom the
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+Software is furnished to do so, subject to the following
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+conditions:
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+
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+The above copyright notice and this permission notice shall be
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+included in all copies or substantial portions of the Software.
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+
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+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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+OTHER DEALINGS IN THE SOFTWARE.
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+*/
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+
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+namespace crown
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+{
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+
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+const uint32_t RESOURCE_MAGIC_NUMBER = 0xCE010101;
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+const uint32_t RESOURCE_VERSION = 2;
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+
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+/// Contains the header data common to all
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+/// types of resources passing through the
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+/// standard Compiler mechanics.
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+struct ResourceHeader
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+{
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+ uint32_t magic; // Magic number used to identify the file
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+ uint32_t version; // Version of the compiler used to compile the resource
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+ uint32_t size; // Size of the resource data _not_ including this header in bytes
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+};
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+
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+// Resource format:
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+//
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+// [ResourceHeader]
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+// [ResourceData]
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+//
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+// The ResourceHeader is common to all resource types.
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+// Every resource appends its data after the resource header.
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+
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+} // namespace crown
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