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Daniele Bartolini 12 жил өмнө
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tools/core/ResourceFormat.h

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+/*
+Copyright (c) 2013 Daniele Bartolini, Michele Rossi
+Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+namespace crown
+{
+
+const uint32_t	RESOURCE_MAGIC_NUMBER		= 0xCE010101;
+const uint32_t	RESOURCE_VERSION			= 2;
+
+/// Contains the header data common to all
+/// types of resources passing through the
+/// standard Compiler mechanics.
+struct ResourceHeader
+{
+	uint32_t	magic;		// Magic number used to identify the file
+	uint32_t	version;	// Version of the compiler used to compile the resource
+	uint32_t	size;		// Size of the resource data _not_ including this header in bytes
+};
+
+// Resource format:
+//
+// [ResourceHeader]
+// [ResourceData]
+//
+// The ResourceHeader is common to all resource types.
+// Every resource appends its data after the resource header.
+
+} // namespace crown