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@@ -582,7 +582,7 @@ namespace Crown
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for (int tries = 0; !_compiler.is_connected() && tries < 5; ++tries)
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for (int tries = 0; !_compiler.is_connected() && tries < 5; ++tries)
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{
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{
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_compiler.connect("127.0.0.1", CROWN_DEFAULT_SERVER_PORT);
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_compiler.connect("127.0.0.1", CROWN_DEFAULT_SERVER_PORT);
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- GLib.Thread.usleep(100*1000);
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+ GLib.Thread.usleep(250*1000);
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}
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}
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_data_compiler.compile.begin(_project.data_dir(), _project.platform(), (obj, res) => {
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_data_compiler.compile.begin(_project.data_dir(), _project.platform(), (obj, res) => {
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@@ -647,10 +647,10 @@ namespace Crown
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_console_view.loge("editor", e.message);
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_console_view.loge("editor", e.message);
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}
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}
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- for (int tries = 0; !_engine.is_connected() && tries < 5; ++tries)
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+ for (int tries = 0; !_engine.is_connected() && tries < 10; ++tries)
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{
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{
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_engine.connect("127.0.0.1", 10001);
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_engine.connect("127.0.0.1", 10001);
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- GLib.Thread.usleep(100*1000);
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+ GLib.Thread.usleep(500*1000);
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}
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}
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_level.send_level();
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_level.send_level();
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@@ -710,10 +710,10 @@ namespace Crown
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_console_view.loge("editor", e.message);
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_console_view.loge("editor", e.message);
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}
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}
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- for (int tries = 0; !_game.is_connected() && tries < 5; ++tries)
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+ for (int tries = 0; !_game.is_connected() && tries < 10; ++tries)
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{
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{
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_game.connect("127.0.0.1", 12345);
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_game.connect("127.0.0.1", 12345);
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- GLib.Thread.usleep(100*1000);
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+ GLib.Thread.usleep(500*1000);
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}
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}
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}
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}
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});
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});
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