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@@ -60,6 +60,13 @@ static int sprite_set_frame(lua_State* L)
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return 0;
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return 0;
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}
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}
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+static int sprite_set_depth(lua_State* L)
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+{
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+ LuaStack stack(L);
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+ stack.get_sprite(1)->set_depth(stack.get_int(2));
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+ return 0;
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+}
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+
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void load_sprite(LuaEnvironment& env)
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void load_sprite(LuaEnvironment& env)
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{
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{
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env.load_module_function("Sprite", "local_position", sprite_local_position);
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env.load_module_function("Sprite", "local_position", sprite_local_position);
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@@ -69,6 +76,7 @@ void load_sprite(LuaEnvironment& env)
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env.load_module_function("Sprite", "set_local_rotation", sprite_set_local_rotation);
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env.load_module_function("Sprite", "set_local_rotation", sprite_set_local_rotation);
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env.load_module_function("Sprite", "set_local_pose", sprite_set_local_pose);
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env.load_module_function("Sprite", "set_local_pose", sprite_set_local_pose);
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env.load_module_function("Sprite", "set_frame", sprite_set_frame);
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env.load_module_function("Sprite", "set_frame", sprite_set_frame);
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+ env.load_module_function("Sprite", "set_depth", sprite_set_depth);
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}
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}
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} // namespace crown
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} // namespace crown
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