@@ -68,7 +68,7 @@ void TextRenderer::Draw(const Str& string, int x, int y, Font* font)
uint mLineSpacing = 0;
- glColor4fv(mColor.ToFloatPtr());
+ glColor4fv(mColor.to_float_ptr());
glPushMatrix();
glTranslatef((float)x, (float)y, 0.0f);