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@@ -5,17 +5,11 @@ Crown is a general purpose data-driven game engine, written from scratch in [ort
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It is loosely inspired by Bitsquid (now Stingray) engine and its design principles; the current Lua API is similar to that of Bitsquid but this engine is *not* meant to be its clone *nor* to be API compatible with it.
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-##Supported platforms
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-
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- * Android (14+, ARM)
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- * Linux
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- * Windows
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-
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##Documentation
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-Manual: http://taylor001.github.io/crown/manual.html
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-Lua API: http://taylor001.github.io/crown/lua_api.html
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-C++ API: http://taylor001.github.io/crown/doxygen/modules
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+ * [Manual](http://taylor001.github.io/crown/manual.html)
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+ * [Lua API](http://taylor001.github.io/crown/lua_api.html)
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+ * [C++ API](http://taylor001.github.io/crown/doxygen/modules)
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##Screenshots
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