@@ -69,7 +69,7 @@ void RenderWorld::update(const Matrix4x4& view, const Matrix4x4& projection, uin
{
// Set view 0 clear state.
bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR_BIT|BGFX_CLEAR_DEPTH_BIT
+ , BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
, 0x353839FF
, 1.0f
, 0);
@@ -1 +1 @@
-Subproject commit 98e3552fe813ab8aeeaa52f414c6664655e76370
+Subproject commit 8b6827e68b1bbdbb5e38701ef8a158b71fa0d9ee
-Subproject commit ca524fde133c88ad34290d3e947671346adb4271
+Subproject commit bc9b76c35f6d963d6e06ecfff41f2d7a50b8d549