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@@ -113,42 +113,42 @@ public:
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}
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//-----------------------------------------------------------------------------
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- const char* name()
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+ const char* name() const
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{
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SpriteHeader* header = (SpriteHeader*)m_data;
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return header->name;
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}
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//-----------------------------------------------------------------------------
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- ResourceId texture()
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+ ResourceId texture() const
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{
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SpriteHeader* header = (SpriteHeader*)m_data;
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return header->texture;
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}
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//-----------------------------------------------------------------------------
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- uint32_t num_frames()
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+ uint32_t num_frames() const
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{
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SpriteHeader* header = (SpriteHeader*)m_data;
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return header->num_frames;
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}
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//-----------------------------------------------------------------------------
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- uint32_t frame_rate()
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+ uint32_t frame_rate() const
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{
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SpriteHeader* header = (SpriteHeader*)m_data;
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return header->frame_rate;
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}
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//-----------------------------------------------------------------------------
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- uint32_t playback_mode()
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+ uint32_t playback_mode() const
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{
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SpriteHeader* header = (SpriteHeader*)m_data;
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return header->playback_mode;
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}
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//-----------------------------------------------------------------------------
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- float* animation()
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+ float* animation() const
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{
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return (float*)(m_data + sizeof(SpriteHeader));
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}
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