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@@ -311,7 +311,7 @@ namespace Crown
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unit.set_component_property_bool (component_id, "data.visible", visible);
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unit.set_component_property_string(component_id, "type", "sprite_renderer");
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- _client.send_script(LevelEditorApi.set_sprite(unit_id, layer, depth, visible));
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+ _client.send_script(LevelEditorApi.set_sprite(unit_id, material, layer, depth, visible));
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}
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public void set_sound(Guid sound_id, string name, double range, double volume, bool loop)
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@@ -662,6 +662,7 @@ namespace Crown
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unit.has_component("sprite_renderer", ref component_id);
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_client.send_script(LevelEditorApi.set_sprite(unit_id
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+ , unit.get_component_property_string(component_id, "data.material")
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, unit.get_component_property_double(component_id, "data.layer")
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, unit.get_component_property_double(component_id, "data.depth")
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, unit.get_component_property_bool (component_id, "data.visible")
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