Daniele Bartolini před 10 roky
rodič
revize
c51c7d31cb
2 změnil soubory, kde provedl 5 přidání a 8 odebrání
  1. 5 5
      src/input/input_manager.cpp
  2. 0 3
      src/input/input_manager.h

+ 5 - 5
src/input/input_manager.cpp

@@ -99,7 +99,7 @@ static const char* s_keyboard_button_names[] =
 	"w",            // KeyboardButton::W
 	"x",            // KeyboardButton::X
 	"y",            // KeyboardButton::Y
-	"z",            // KeyboardButton::Z
+	"z"             // KeyboardButton::Z
 };
 CE_STATIC_ASSERT(CE_COUNTOF(s_keyboard_button_names) == KeyboardButton::COUNT);
 
@@ -109,7 +109,7 @@ static const char* s_mouse_button_names[] =
 	"middle",  // MouseButton::MIDDLE
 	"right",   // MouseButton::RIGHT
 	"extra_1", // MouseButton::EXTRA_1
-	"extra_2", // MouseButton::EXTRA_2
+	"extra_2"  // MouseButton::EXTRA_2
 };
 CE_STATIC_ASSERT(CE_COUNTOF(s_mouse_button_names) == MouseButton::COUNT);
 
@@ -117,7 +117,7 @@ static const char* s_mouse_axis_names[] =
 {
 	"cursor",       // MouseAxis::CURSOR
 	"cursor_delta", // MouseAxis::CURSOR_DELTA
-	"wheel",        // MouseAxis::WHEEL
+	"wheel"         // MouseAxis::WHEEL
 };
 CE_STATIC_ASSERT(CE_COUNTOF(s_mouse_axis_names) == MouseAxis::COUNT);
 
@@ -146,14 +146,14 @@ static const char* s_pad_button_names[] =
 	"a",              // JoypadButton::A
 	"b",              // JoypadButton::B
 	"x",              // JoypadButton::X
-	"y",              // JoypadButton::Y
+	"y"               // JoypadButton::Y
 };
 CE_STATIC_ASSERT(CE_COUNTOF(s_pad_button_names) == JoypadButton::COUNT);
 
 static const char* s_pad_axis_names[] =
 {
 	"left",  // JoypadAxis::LEFT
-	"right", // JoypadAxis::RIGHT
+	"right"  // JoypadAxis::RIGHT
 };
 CE_STATIC_ASSERT(CE_COUNTOF(s_pad_axis_names) == JoypadAxis::COUNT);
 

+ 0 - 3
src/input/input_manager.h

@@ -22,9 +22,6 @@ public:
 	InputManager();
 	~InputManager();
 
-	/// Creates a new input device and returns it.
-	InputDevice* create_input_device(const char* name, uint8_t num_buttons, uint8_t num_axes);
-
 	/// Returns the default keyboard input device.
 	InputDevice* keyboard();