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+.. _level_editor:
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+
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+=====================
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+Level Editor overview
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+=====================
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+
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+After opening a :ref:`project` the Crown will immediately start compiling
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+resources and when it's done it will open the Level Editor, which will look
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+similar to the image below:
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+
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+.. image:: images/editor_overview.png
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+
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+The Level Editor is split into several panels:
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+
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+====== =============== =============
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+Number Name What it shows
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+====== =============== =============
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+1 Project Browser The current project's contents.
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+2 Console Messages from the Level Editor, the Game and other Runtimes.
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+3 Inspector The properties of the currently selected object.
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+4 Level Tree A hierarchical view of all the objects in the Level.
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+5 Level Viewport The Level being edited.
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+====== =============== =============
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