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@@ -276,15 +276,15 @@ struct UnitDestroyCallback
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return inst.i != UINT32_MAX; \
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}
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-INSTANCE_ID(TransformInstance);
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-INSTANCE_ID(CameraInstance);
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-INSTANCE_ID(MeshInstance);
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-INSTANCE_ID(SpriteInstance);
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-INSTANCE_ID(LightInstance);
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-INSTANCE_ID(ColliderInstance);
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-INSTANCE_ID(ActorInstance);
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-INSTANCE_ID(JointInstance);
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-INSTANCE_ID(ScriptInstance);
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+INSTANCE_ID(TransformInstance)
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+INSTANCE_ID(CameraInstance)
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+INSTANCE_ID(MeshInstance)
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+INSTANCE_ID(SpriteInstance)
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+INSTANCE_ID(LightInstance)
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+INSTANCE_ID(ColliderInstance)
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+INSTANCE_ID(ActorInstance)
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+INSTANCE_ID(JointInstance)
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+INSTANCE_ID(ScriptInstance)
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#undef INSTANCE_ID
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