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There is no fixed structure for the files and folders in the source directory, you can organize your content as you see fit. You can for example decide to put all the textures and sounds in the "textures" and "sounds" folders respectively, or maybe sort the content on a per-object basis by putting all the assets for an enemy in the "units/enemy" folder.
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There is no fixed structure for the files and folders in the source directory, you can organize your content as you see fit. You can for example decide to put all the textures and sounds in the "textures" and "sounds" folders respectively, or maybe sort the content on a per-object basis by putting all the assets for an enemy in the "units/enemy" folder.
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