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@@ -476,7 +476,7 @@ public static void create_object_types(Database database)
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name = "data.state_machine_resource",
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label = "State Machine",
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editor = PropertyEditorType.RESOURCE,
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- resource_type = OBJECT_TYPE_ANIMATION_STATE_MACHINE
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+ resource_type = OBJECT_TYPE_STATE_MACHINE
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},
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};
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database.create_object_type(OBJECT_TYPE_ANIMATION_STATE_MACHINE, properties);
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