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@@ -157,8 +157,7 @@ struct EventType
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enum Enum
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{
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COLLISION,
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- TRIGGER,
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- SCENE_QUERY
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+ TRIGGER
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};
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};
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@@ -175,19 +174,6 @@ struct TriggerEvent
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Actor* actor;
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};
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-//-----------------------------------------------------------------------------
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-struct SceneQueryEvent
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-{
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- const char* callback;
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- SceneQueryType::Enum type;
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- CollisionMode::Enum mode;
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- bool hit;
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- Vector3 position;
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- float distance;
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- Vector3 normal;
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- Actor* actor;
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-};
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-
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-}
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+} // namespace physics_world
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} // namespace crown
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