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@@ -19,6 +19,7 @@ Changelog
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* Fixed a crash when reloading unloaded or unsupported resources.
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* Fixed a crash when reloading unloaded or unsupported resources.
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* Added support to shaders and materials hot-reloading.
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* Added support to shaders and materials hot-reloading.
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* Data Compiler: #defines are now correctly exposed in vs_input_output and fs_input_output.
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* Data Compiler: #defines are now correctly exposed in vs_input_output and fs_input_output.
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+* Fixed setting kinematic actor's position and rotation.
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* Lua API: fixed ``Math.ray_obb_intersection()`` with scaled OBBs.
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* Lua API: fixed ``Math.ray_obb_intersection()`` with scaled OBBs.
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* Lua API: added ``Math.obb_merge()``.
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* Lua API: added ``Math.obb_merge()``.
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* Lua API: implemented ``PhysicsWorld.actor_{enable,disable}_collision()`` and ``PhysicsWorld.actor_set_collision_filter()``.
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* Lua API: implemented ``PhysicsWorld.actor_{enable,disable}_collision()`` and ``PhysicsWorld.actor_set_collision_filter()``.
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