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@@ -45,6 +45,75 @@ CE_EXPORT int vector3(lua_State* L)
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return 1;
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}
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+//-----------------------------------------------------------------------------
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+CE_EXPORT int vector3_x(lua_State* L)
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+{
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+ LuaStack stack(L);
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+
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+ const Vector3& a = stack.get_vector3(1);
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+
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+ stack.push_float(a.x);
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+ return 1;
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+}
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+
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+//-----------------------------------------------------------------------------
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+CE_EXPORT int vector3_y(lua_State* L)
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+{
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+ LuaStack stack(L);
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+
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+ const Vector3& a = stack.get_vector3(1);
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+
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+ stack.push_float(a.y);
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+ return 1;
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+}
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+
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+//-----------------------------------------------------------------------------
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+CE_EXPORT int vector3_z(lua_State* L)
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+{
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+ LuaStack stack(L);
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+
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+ const Vector3& a = stack.get_vector3(1);
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+
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+ stack.push_float(a.z);
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+ return 1;
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+}
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+
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+//-----------------------------------------------------------------------------
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+CE_EXPORT int vector3_set_x(lua_State* L)
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+{
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+ LuaStack stack(L);
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+
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+ Vector3& a = stack.get_vector3(1);
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+ const float val = stack.get_float(2);
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+
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+ a.x = val;
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+ return 0;
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+}
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+
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+//-----------------------------------------------------------------------------
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+CE_EXPORT int vector3_set_y(lua_State* L)
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+{
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+ LuaStack stack(L);
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+
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+ Vector3& a = stack.get_vector3(1);
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+ const float val = stack.get_float(2);
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+
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+ a.y = val;
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+ return 0;
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+}
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+
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+//-----------------------------------------------------------------------------
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+CE_EXPORT int vector3_set_z(lua_State* L)
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+{
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+ LuaStack stack(L);
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+
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+ Vector3& a = stack.get_vector3(1);
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+ const float val = stack.get_float(2);
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+
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+ a.z = val;
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+ return 0;
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+}
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+
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//-----------------------------------------------------------------------------
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CE_EXPORT int vector3_values(lua_State* L)
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{
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@@ -279,6 +348,12 @@ CE_EXPORT int vector3_zero(lua_State* L)
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void load_vector3(LuaEnvironment& env)
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{
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env.load_module_function("Vector3", "new", vector3);
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+ env.load_module_function("Vector3", "x", vector3_x);
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+ env.load_module_function("Vector3", "y", vector3_y);
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+ env.load_module_function("Vector3", "z", vector3_z);
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+ env.load_module_function("Vector3", "set_x", vector3_set_x);
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+ env.load_module_function("Vector3", "set_y", vector3_set_y);
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+ env.load_module_function("Vector3", "set_z", vector3_set_z);
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env.load_module_function("Vector3", "values", vector3_values);
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env.load_module_function("Vector3", "add", vector3_add);
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env.load_module_function("Vector3", "subtract", vector3_subtract);
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