Daniele Bartolini 12 лет назад
Родитель
Сommit
d8e5785881
1 измененных файлов с 0 добавлено и 114 удалено
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      BUILD.txt

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BUILD.txt

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-This file contains informations about how to correctly build the
-engine on the currently supported platforms.
-
-1. Dependencies
-
-	Crown Engine depends on a number of third-party libraries.
-	Some of them, like luajit, are included in this SDK, so you
-	do not need to worry too much.
-
-	However, some other libraries are not included due to their
-	excessive size or for some other particular reasons.
-	In order to be able to successfully build the engine, you
-	have to install and/or properly configure the following packages:
-
-	- Linux
-
-		* zlib
-		* GLEW
-		* Xlib
-		* Xrandr
-		* nVidia PhysX
-
-	- Android
-
-		* Android NDK and SDK
-		* nVidia PhysX
-
-	- Windows:
-
-		* zlib
-		* GLEW
-		* nVidia PhysX
-
-2. Building
-
-	The steps required for building the engine in a default and pretty
-	safe manner are summarized below for each supported platform.
-
-	All the commands and/or operations must be performed in the root
-	directory of the project (i.e. the same as this file):
-
-	- Linux
-
-		1. $ mkdir build
-		2. $ cd build
-		3. $ cmake .. -DCMAKE_INSTALL_PREFIX=$HOME/your/install/dir -DCROWN_BUILD=<build>
-		   (read below for valid build strings)
-		4. $ make
-		5. $ make install
-
-		'CROWN_BUILD' valid values right now are:
-
- 			* linux-debug-32
- 			* linux-development-32
- 			* linux-release-32
- 			* linux-debug-64
- 			* linux-development-64
- 			* linux-release-64
-
-
-	- Windows
-
-		1. Create a folder named 'build'
-		2. Open a terminal and:
-		3. cd build
-		4. cmake.exe .. -DCMAKE_INSTALL_PREFIX=C:/your/install/dir -DCROWN_BUILD=<build>
-		5. Open the generated Visual Studio solution and build/install from there
-
-		'CROWN_BUILD' valid values right now are:
-
- 			* windows-debug-32
- 			* windows-development-32
- 			* windows-release-32
- 			* windows-debug-64
- 			* windows-development-64
- 			* windows-release-64
-
-
-	- Android
-
-		1. $ cd utils
-		2. $ ruby crown-android.rb --target <android-target> --name <project-name> --path <project-path>
-
-	You can also use the GUI front-end of CMake which can, less or more, simplify
-	the overall 'complexity' of building from the terminal.
-
- 3. System requirements
-
- 	In order to be able to run the engine, no particular configurations are needed:
-
- 	- Linux
-
- 		* 32/64-bit distribution
- 		* x86/x86_64 CPU
- 		* The latest driver for your GPU (OpenGL >= 2.1)
-
- 	- Windows
-
- 		* 64-bit Windows version (Windows 7+)
- 		* x86_64 CPU
- 		* The latest driver for your GPU (OpenGL >= 2.1)
-
- 	- Android
-
- 		* Android 2.3.3+
- 		* ARMv7 CPU
- 		* OpenGL|ES 2 compatible GPU
-
- 4. Known issues
-
- 	- Linux
-
- 		* Some open-source GPU drivers, like the Intel one, make call to 'operator new'
- 		  and thus do not work at the moment with Crown Engine.