@@ -1861,7 +1861,7 @@ public class LevelEditorApplication : Gtk.Application
private async void start_game(StartGame sg)
{
- if (dump_test_level() != 0)
+ if (sg == StartGame.TEST && dump_test_level() != 0)
return;
bool success = yield _data_compiler.compile(_project.data_dir(), _project.platform());