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@@ -102,8 +102,9 @@ class Compiler:
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os.makedirs(path_out)
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os.makedirs(path_out)
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head, out_filename = os.path.split(res)
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head, out_filename = os.path.split(res)
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+ out_filename, ext = os.path.splitext(out_filename)
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- f = subprocess.call([LUAJIT, OPTION, path_in, path_out + "/" + out_filename + ".script"]);
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+ f = subprocess.call([LUAJIT, OPTION, path_in, path_out + "/" + out_filename + ".raw"]);
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# Compiles all the vertex shader resources in the repository
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# Compiles all the vertex shader resources in the repository
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def compile_vertex_shaders(self):
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def compile_vertex_shaders(self):
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