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@@ -154,8 +154,8 @@ struct World
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/// Updates all units and sub-systems with the given @a dt delta time.
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void update(f32 dt);
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- /// Renders the world using @a view and @a projection.
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- void render(const Matrix4x4& view, const Matrix4x4& projection);
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+ /// Renders the world using @a view.
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+ void render(const Matrix4x4& view);
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SoundInstanceId play_sound(const SoundResource& sr, bool loop = false, f32 volume = 1.0f, const Vector3& position = VECTOR3_ZERO, f32 range = 50.0f);
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