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@@ -373,24 +373,6 @@ bool Device::process_events()
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void Device::run()
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{
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-#if CROWN_PLATFORM_ANDROID
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- _bundle_filesystem = CE_NEW(_allocator, ApkFilesystem)(default_allocator(), const_cast<AAssetManager*>((AAssetManager*)_device_options._asset_manager));
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-#else
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- const char* bundle_dir = _device_options._bundle_dir;
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- if (!bundle_dir)
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- {
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- char buf[1024];
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- bundle_dir = os::getcwd(buf, sizeof(buf));
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- }
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- _bundle_filesystem = CE_NEW(_allocator, DiskFilesystem)(default_allocator(), bundle_dir);
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- if (!_bundle_filesystem->exists(bundle_dir))
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- _bundle_filesystem->create_directory(bundle_dir);
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-
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- _last_log = _bundle_filesystem->open(CROWN_LAST_LOG, FileOpenMode::WRITE);
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-#endif // CROWN_PLATFORM_ANDROID
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-
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- profiler_globals::init();
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-
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_console_server = CE_NEW(_allocator, ConsoleServer)(default_allocator());
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namespace pcr = physics_config_resource;
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@@ -437,6 +419,22 @@ void Device::run()
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if (do_continue)
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{
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+#if CROWN_PLATFORM_ANDROID
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+ _bundle_filesystem = CE_NEW(_allocator, ApkFilesystem)(default_allocator(), const_cast<AAssetManager*>((AAssetManager*)_device_options._asset_manager));
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+#else
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+ const char* bundle_dir = _device_options._bundle_dir;
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+ if (!bundle_dir)
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+ {
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+ char buf[1024];
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+ bundle_dir = os::getcwd(buf, sizeof(buf));
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+ }
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+ _bundle_filesystem = CE_NEW(_allocator, DiskFilesystem)(default_allocator(), bundle_dir);
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+ if (!_bundle_filesystem->exists(bundle_dir))
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+ _bundle_filesystem->create_directory(bundle_dir);
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+
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+ _last_log = _bundle_filesystem->open(CROWN_LAST_LOG, FileOpenMode::WRITE);
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+#endif // CROWN_PLATFORM_ANDROID
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+
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_console_server->register_command(StringId32("script"), console_command_script, NULL);
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_console_server->register_command(StringId32("reload"), console_command_reload, NULL);
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_console_server->register_command(StringId32("pause"), console_command_pause, NULL);
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@@ -445,6 +443,8 @@ void Device::run()
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CE_LOGI("Initializing Crown Engine %s...", version());
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+ profiler_globals::init();
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+
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_resource_loader = CE_NEW(_allocator, ResourceLoader)(*_bundle_filesystem);
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_resource_manager = CE_NEW(_allocator, ResourceManager)(*_resource_loader);
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_resource_manager->register_type(RESOURCE_TYPE_SCRIPT, lur::load, lur::unload, NULL, NULL );
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@@ -574,19 +574,19 @@ void Device::run()
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display::destroy(_allocator, *_display);
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CE_DELETE(_allocator, _bgfx_callback);
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CE_DELETE(_allocator, _bgfx_allocator);
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+
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+ if (_last_log)
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+ _bundle_filesystem->close(*_last_log);
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+
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+ CE_DELETE(_allocator, _bundle_filesystem);
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+
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+ profiler_globals::shutdown();
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}
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_console_server->shutdown();
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CE_DELETE(_allocator, _console_server);
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CE_DELETE(_allocator, _bundle_compiler);
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- if (_last_log)
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- _bundle_filesystem->close(*_last_log);
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-
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- CE_DELETE(_allocator, _bundle_filesystem);
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-
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- profiler_globals::shutdown();
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-
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_allocator.clear();
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}
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