Jelajahi Sumber

include android make files in src

mikymod 12 tahun lalu
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e96910f977
2 mengubah file dengan 168 tambahan dan 0 penghapusan
  1. 165 0
      src/Android.mk
  2. 3 0
      src/Application.mk

+ 165 - 0
src/Android.mk

@@ -0,0 +1,165 @@
+
+LOCAL_PATH := $(call my-dir)
+
+###############################################################################
+libluajit-5.1
+###############################################################################
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := luajit-5.1
+LOCAL_SRC_FILES := libluajit-5.1.so
+include $(PREBUILT_SHARED_LIBRARY)
+
+###############################################################################
+libcrown
+###############################################################################
+include $(CLEAR_VARS)
+
+LOCAL_MODULE    := crown
+LOCAL_SRC_FILES :=\
+	core/bv/Circle.cpp\
+	core/bv/Frustum.cpp\
+	core/bv/Rect.cpp\
+	core/compressors/ZipCompressor.cpp\
+	core/containers/Generic.cpp\
+	core/filesystem/BinaryReader.cpp\
+	core/filesystem/BinaryWriter.cpp\
+	core/filesystem/DiskFile.cpp\
+	core/filesystem/File.cpp\
+	core/filesystem/Filesystem.cpp\
+	core/filesystem/MemoryFile.cpp\
+	core/filesystem/TextReader.cpp\
+	core/filesystem/TextWriter.cpp\
+	core/math/Color4.cpp\
+	core/math/Mat3.cpp\
+	core/math/Mat4.cpp\
+	core/math/MathUtils.cpp\
+	core/math/Plane.cpp\
+	core/math/Quat.cpp\
+	core/math/Shape.cpp\
+	core/math/Vec2.cpp\
+	core/math/Vec3.cpp\
+	core/math/Vec4.cpp\
+	core/mem/Allocator.cpp\
+	core/mem/HeapAllocator.cpp\
+	core/mem/LinearAllocator.cpp\
+	core/mem/ProxyAllocator.cpp\
+	core/mem/StackAllocator.cpp\
+	core/mem/Memory.cpp\
+	core/settings/FloatSetting.cpp\
+	core/settings/IntSetting.cpp\
+	core/settings/StringSetting.cpp\
+	core/Args.cpp\
+	core/Log.cpp\
+\
+	input/Accelerometer.cpp\
+	input/Keyboard.cpp\
+	input/Mouse.cpp\
+	input/Touch.cpp\
+	input/EventDispatcher.cpp\
+	input/InputManager.cpp\
+\
+	lua/LuaStack.cpp\
+	lua/LuaEnvironment.cpp\
+\
+	network/BitMessage.cpp\
+\
+	os/OS.cpp\
+	os/android/AndroidOS.cpp\
+	os/android/AndroidDevice.cpp\
+	os/android/OsWindow.cpp\
+	os/android/OsFile.cpp\
+	os/posix/Thread.cpp\
+	os/posix/Mutex.cpp\
+	os/posix/Cond.cpp\
+	os/posix/TCPSocket.cpp\
+	os/posix/UDPSocket.cpp\
+\
+	renderers/gles/GLESRenderer.cpp\
+	renderers/gles/GLESUtils.cpp\
+	renderers/gles/egl/GLContext.cpp\
+	renderers/DebugRenderer.cpp\
+	renderers/PixelFormat.cpp\
+	renderers/VertexFormat.cpp\
+\
+	ArchiveBundle.cpp\
+	Camera.cpp\
+	Device.cpp\
+	FileBundle.cpp\
+	FontResource.cpp\
+	FPSSystem.cpp\
+	JSONParser.cpp\
+	MaterialResource.cpp\
+	PixelShaderResource.cpp\
+	ResourceManager.cpp\
+	TextResource.cpp\
+	TextureResource.cpp\
+	VertexShaderResource.cpp\
+	Game.cpp\
+\
+
+LOCAL_C_INCLUDES	:=\
+	$(LOCAL_PATH)/\
+	$(LOCAL_PATH)/core\
+	$(LOCAL_PATH)/core/bv\
+	$(LOCAL_PATH)/core/compressors\
+	$(LOCAL_PATH)/core/containers\
+	$(LOCAL_PATH)/core/filesystem\
+	$(LOCAL_PATH)/core/math\
+	$(LOCAL_PATH)/core/mem\
+	$(LOCAL_PATH)/core/filesystem\
+	$(LOCAL_PATH)/core/settings\
+	$(LOCAL_PATH)/core/strings\
+	$(LOCAL_PATH)/input\
+	$(LOCAL_PATH)/lua\
+	$(LOCAL_PATH)/network\
+	$(LOCAL_PATH)/os\
+	$(LOCAL_PATH)/os/android\
+	$(LOCAL_PATH)/renderers\
+	$(LOCAL_PATH)/renderers/gles\
+	$(LOCAL_PATH)/renderers/gles/egl\
+	$(LOCAL_PATH)/samples\
+	$(LOCAL_PATH)/third/luajit/include/luajit-2.0\
+\
+
+LOCAL_CPPFLAGS	:= -g -fexceptions
+LOCAL_LDLIBS	:= -llog -landroid -lEGL -lGLESv2 -lz 
+LOCAL_SHARED_LIBRARIES := luajit-5.1
+LOCAL_STATIC_LIBRARIES := android_native_app_glue
+include $(BUILD_SHARED_LIBRARY)
+
+###############################################################################
+libcrownlua
+###############################################################################
+include $(CLEAR_VARS)
+
+LOCAL_MODULE    := crownlua
+
+LOCAL_SRC_FILES :=\
+	lua/LuaStack.cpp\
+	lua/LuaEnvironment.cpp\
+	lua/AccelerometerBinds.cpp\
+	lua/CameraBinds.cpp\
+	lua/DeviceBinds.cpp\
+	lua/KeyboardBinds.cpp\
+	lua/Mat4Binds.cpp\
+	lua/MathBinds.cpp\
+	lua/MouseBinds.cpp\
+	lua/QuatBinds.cpp\
+	lua/TouchBinds.cpp\
+	lua/Vec2Binds.cpp\
+	lua/Vec3Binds.cpp\
+\
+
+LOCAL_C_INCLUDES	:=\
+	$(LOCAL_PATH)/lua\
+\	
+
+LOCAL_CPPFLAGS	:= -g -fexceptions -Wl,-E
+LOCAL_LDLIBS	:= -llog -landroid
+LOCAL_SHARED_LIBRARIES := crown
+include $(BUILD_SHARED_LIBRARY)
+
+
+$(call import-module,android/native_app_glue)
+

+ 3 - 0
src/Application.mk

@@ -0,0 +1,3 @@
+APP_PLATFORM := android-9
+APP_STL := gnustl_static
+APP_ABI := armeabi-v7a