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@@ -354,14 +354,6 @@ set (COMPILER_HEADER
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)
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set (CROWN_LIBRARIES)
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-set (CROWN_DEBUG_LIBRARIES)
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-set (CROWN_DEVELOPMENT_LIBRARIES)
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-set (CROWN_RELEASE_LIBRARIES)
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-
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-set (COMPILER_FLAGS)
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-set (COMPILER_DEBUG_FLAGS)
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-set (COMPILER_DEVELOPMENT_FLAGS)
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-set (COMPILER_RELEASE_FLAGS)
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# Platform specific stuff
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if (LINUX)
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@@ -416,7 +408,7 @@ if (LINUX)
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#-pedantic-errors
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-Wall
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-Wextra
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- #-Werror
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+ -Werror
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-Wno-long-long
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-Wno-variadic-macros
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-Wno-unknown-pragmas
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@@ -428,64 +420,65 @@ if (LINUX)
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-fno-rtti
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)
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- list (APPEND COMPILER_DEBUG_FLAGS -g -D_DEBUG)
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-
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- list (APPEND CROWN_DEBUG_LIBRARIES
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- LowLevelCHECKED
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- LowLevelClothCHECKED
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- PhysX3CharacterKinematicCHECKED
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- PhysX3CHECKED
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- PhysX3CommonCHECKED
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- PhysX3CookingCHECKED
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- PhysX3ExtensionsCHECKED
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- PhysXProfileSDKCHECKED
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- PhysXVisualDebuggerSDKCHECKED
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- PvdRuntimeCHECKED
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- PxTaskCHECKED
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- SceneQueryCHECKED
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- SimulationControllerCHECKED
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- )
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-
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- ##### FIXME FIXME FIXME: replace -O0 with -O2 #####
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- list (APPEND COMPILER_DEVELOPMENT_FLAGS -O0 -DNDEBUG)
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-
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- list (APPEND CROWN_DEVELOPMENT_LIBRARIES
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- LowLevelPROFILE
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- LowLevelClothPROFILE
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- PhysX3CharacterKinematicPROFILE
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- PhysX3PROFILE
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- PhysX3CommonPROFILE
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- PhysX3CookingPROFILE
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- PhysX3ExtensionsPROFILE
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- PhysXProfileSDKPROFILE
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- PhysXVisualDebuggerSDKPROFILE
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- PvdRuntimePROFILE
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- PxTaskPROFILE
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- SceneQueryPROFILE
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- SimulationControllerPROFILE
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- )
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-
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- list (APPEND COMPILER_RELEASE_FLAGS
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- -DNDEBUG
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- -O0 ##### FIXME FIXME FIXME: replace -O0 with -O2 #####
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- -Wno-maybe-uninitialized
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- -Wno-unused-but-set-variable
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- )
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- list (APPEND CROWN_RELEASE_LIBRARIES
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- LowLevel
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- LowLevelCloth
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- PhysX3CharacterKinematic
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- PhysX3
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- PhysX3Common
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- PhysX3Cooking
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- PhysX3Extensions
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- PhysXProfileSDK
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- PhysXVisualDebuggerSDK
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- PvdRuntime
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- PxTask
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- SceneQuery
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- SimulationController
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- )
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+ if (CROWN_DEBUG)
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+ list (APPEND COMPILER_FLAGS -g -D_DEBUG)
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+ list (APPEND CROWN_LIBRARIES
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+ LowLevelCHECKED
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+ LowLevelClothCHECKED
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+ PhysX3CharacterKinematicCHECKED
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+ PhysX3CHECKED
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+ PhysX3CommonCHECKED
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+ PhysX3CookingCHECKED
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+ PhysX3ExtensionsCHECKED
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+ PhysXProfileSDKCHECKED
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+ PhysXVisualDebuggerSDKCHECKED
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+ PvdRuntimeCHECKED
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+ PxTaskCHECKED
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+ SceneQueryCHECKED
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+ SimulationControllerCHECKED
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+ )
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+ elseif (CROWN_DEVELOPMENT)
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+ list (APPEND COMPILER_FLAGS -O2 -DNDEBUG)
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+ list (APPEND CROWN_LIBRARIES
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+ LowLevelPROFILE
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+ LowLevelClothPROFILE
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+ PhysX3CharacterKinematicPROFILE
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+ PhysX3PROFILE
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+ PhysX3CommonPROFILE
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+ PhysX3CookingPROFILE
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+ PhysX3ExtensionsPROFILE
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+ PhysXProfileSDKPROFILE
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+ PhysXVisualDebuggerSDKPROFILE
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+ PvdRuntimePROFILE
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+ PxTaskPROFILE
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+ SceneQueryPROFILE
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+ SimulationControllerPROFILE
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+ )
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+ elseif (CROWN_RELEASE)
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+ list (APPEND COMPILER_FLAGS
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+ -DNDEBUG
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+ -O2
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+ -Wno-maybe-uninitialized
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+ -Wno-unused-but-set-variable
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+ )
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+ list (APPEND CROWN_LIBRARIES
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+ LowLevel
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+ LowLevelCloth
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+ PhysX3CharacterKinematic
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+ PhysX3
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+ PhysX3Common
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+ PhysX3Cooking
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+ PhysX3Extensions
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+ PhysXProfileSDK
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+ PhysXVisualDebuggerSDK
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+ PvdRuntime
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+ PxTask
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+ SceneQuery
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+ SimulationController
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+ )
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+ else ()
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+ message (FATAL_ERROR "Oops, you should not be here")
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+ endif (CROWN_DEBUG)
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set (CROWN_MAIN_SRC os/linux/main.cpp)
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endif (LINUX)
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@@ -542,57 +535,69 @@ if (WINDOWS)
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set (WIN_PHYSXARCH x86)
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elseif (CROWN_ARCH MATCHES "win64")
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set (WIN_PHYSXARCH x64)
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- else ()
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- message (FATAL_ERROR "Oops, you should not be here")
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+ else ()
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+ message (FATAL_ERROR "Oops, you should not be here")
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endif (CROWN_ARCH MATCHES "win32")
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- list (APPEND CROWN_DEBUG_LIBRARIES
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- #LowLevelCHECKED
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- #LowLevelClothCHECKED
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- PhysX3CharacterKinematicCHECKED_${WIN_PHYSXARCH}
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- PhysX3CHECKED_${WIN_PHYSXARCH}
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- PhysX3CommonCHECKED_${WIN_PHYSXARCH}
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- PhysX3CookingCHECKED_${WIN_PHYSXARCH}
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- PhysX3ExtensionsCHECKED
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- PhysXProfileSDKCHECKED
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- PhysXVisualDebuggerSDKCHECKED
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- #PvdRuntimeCHECKED
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- PxTaskCHECKED
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- #SceneQueryCHECKED
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- #SimulationControllerCHECKED
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- )
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-
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- list (APPEND CROWN_DEVELOPMENT_LIBRARIES
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- #LowLevelPROFILE
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- #LowLevelClothPROFILE
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- PhysX3CharacterKinematicPROFILE_${WIN_PHYSXARCH}
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- PhysX3PROFILE_${WIN_PHYSXARCH}
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- PhysX3CommonPROFILE_${WIN_PHYSXARCH}
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- PhysX3CookingPROFILE_${WIN_PHYSXARCH}
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- PhysX3ExtensionsPROFILE
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- PhysXProfileSDKPROFILE
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- PhysXVisualDebuggerSDKPROFILE
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- #PvdRuntimePROFILE
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- PxTaskPROFILE
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- #SceneQueryPROFILE
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- #SimulationControllerPROFILE
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- )
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-
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- list (APPEND CROWN_RELEASE_LIBRARIES
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- #LowLevel
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- #LowLevelCloth
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- PhysX3CharacterKinematic_${WIN_PHYSXARCH}
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- PhysX3_${WIN_PHYSXARCH}
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- PhysX3Common_${WIN_PHYSXARCH}
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- PhysX3Cooking_${WIN_PHYSXARCH}
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- PhysX3Extensions
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- PhysXProfileSDK
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- PhysXVisualDebuggerSDK
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- #PvdRuntime
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- PxTask
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- #SceneQuery
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- #SimulationController
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- )
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+ if (CROWN_DEBUG)
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+ #list (APPEND COMPILER_FLAGS -g -D_DEBUG)
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+ list (APPEND CROWN_LIBRARIES
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+ #LowLevelCHECKED
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+ #LowLevelClothCHECKED
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+ PhysX3CharacterKinematicCHECKED_${WIN_PHYSXARCH}
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+ PhysX3CHECKED_${WIN_PHYSXARCH}
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+ PhysX3CommonCHECKED_${WIN_PHYSXARCH}
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+ PhysX3CookingCHECKED_${WIN_PHYSXARCH}
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+ PhysX3ExtensionsCHECKED
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+ PhysXProfileSDKCHECKED
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+ PhysXVisualDebuggerSDKCHECKED
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+ #PvdRuntimeCHECKED
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+ PxTaskCHECKED
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+ #SceneQueryCHECKED
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+ #SimulationControllerCHECKED
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+ )
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+ elseif (CROWN_DEVELOPMENT)
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+ #list (APPEND COMPILER_FLAGS -O2 -DNDEBUG)
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+ list (APPEND CROWN_LIBRARIES
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+ #LowLevelPROFILE
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+ #LowLevelClothPROFILE
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+ PhysX3CharacterKinematicPROFILE_${WIN_PHYSXARCH}
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+ PhysX3PROFILE_${WIN_PHYSXARCH}
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+ PhysX3CommonPROFILE_${WIN_PHYSXARCH}
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+ PhysX3CookingPROFILE_${WIN_PHYSXARCH}
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+ PhysX3ExtensionsPROFILE
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+ PhysXProfileSDKPROFILE
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+ PhysXVisualDebuggerSDKPROFILE
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+ #PvdRuntimePROFILE
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+ PxTaskPROFILE
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+ #SceneQueryPROFILE
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+ #SimulationControllerPROFILE
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+ )
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+ elseif (CROWN_RELEASE)
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+ list (APPEND COMPILER_FLAGS
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+ #-DNDEBUG
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+ #-O2
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+ #-Wno-maybe-uninitialized
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+ #-Wno-unused-but-set-variable
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+ )
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+ list (APPEND CROWN_LIBRARIES
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+ #LowLevel
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+ #LowLevelCloth
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+ PhysX3CharacterKinematic_${WIN_PHYSXARCH}
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+ PhysX3_${WIN_PHYSXARCH}
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+ PhysX3Common_${WIN_PHYSXARCH}
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+ PhysX3Cooking_${WIN_PHYSXARCH}
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+ PhysX3Extensions
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+ PhysXProfileSDK
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+ PhysXVisualDebuggerSDK
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+ #PvdRuntime
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+ PxTask
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+ #SceneQuery
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+ #SimulationController
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+ )
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+ else ()
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+ message (FATAL_ERROR "Oops, you should not be here")
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+ endif (CROWN_DEBUG)
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set (CROWN_MAIN_SRC os/win/main.cpp)
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endif(WINDOWS)
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@@ -644,64 +649,36 @@ set (CROWN_HEADERS
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)
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configure_file (${CMAKE_CURRENT_SOURCE_DIR}/Config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/Config.h)
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-link_directories(${CROWN_THIRD_LIBS})
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-
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-# Debug target
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-add_library (${CROWN_LIBRARY_DEBUG} SHARED ${CROWN_SOURCES} ${CROWN_HEADERS})
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-set_target_properties (${CROWN_LIBRARY_DEBUG} PROPERTIES OUTPUT_NAME ${CROWN_LIBRARY_DEBUG})
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-target_compile_options(${CROWN_LIBRARY_DEBUG} PUBLIC ${COMPILER_FLAGS} ${COMPILER_DEBUG_FLAGS})
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-target_include_directories (${CROWN_LIBRARY_DEBUG} PUBLIC ${CROWN_INCLUDES} ${CROWN_THIRD_INCLUDES})
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-target_link_libraries (${CROWN_LIBRARY_DEBUG} PUBLIC ${CROWN_LIBRARIES} ${CROWN_DEBUG_LIBRARIES})
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-set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_RPATH}:$ORIGIN")
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-add_executable(${CROWN_EXECUTABLE_DEBUG} ${CROWN_MAIN_SRC})
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-target_link_libraries(${CROWN_EXECUTABLE_DEBUG} ${CROWN_LIBRARY_DEBUG})
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-
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-# Development target
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-add_library (${CROWN_LIBRARY_DEVELOPMENT} SHARED ${CROWN_SOURCES} ${CROWN_HEADERS})
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-set_target_properties (${CROWN_LIBRARY_DEVELOPMENT} PROPERTIES OUTPUT_NAME ${CROWN_LIBRARY_DEVELOPMENT})
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-target_compile_options(${CROWN_LIBRARY_DEVELOPMENT} PUBLIC ${COMPILER_FLAGS} ${COMPILER_DEVELOPMENT_FLAGS})
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-target_include_directories (${CROWN_LIBRARY_DEVELOPMENT} PUBLIC ${CROWN_INCLUDES} ${CROWN_THIRD_INCLUDES})
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-target_link_libraries (${CROWN_LIBRARY_DEVELOPMENT} PUBLIC ${CROWN_LIBRARIES} ${CROWN_DEVELOPMENT_LIBRARIES})
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-set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_RPATH}:$ORIGIN")
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-add_executable(${CROWN_EXECUTABLE_DEVELOPMENT} ${CROWN_MAIN_SRC})
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-target_link_libraries(${CROWN_EXECUTABLE_DEVELOPMENT} ${CROWN_LIBRARY_DEVELOPMENT})
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-
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-# Release target
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-add_library (${CROWN_LIBRARY_RELEASE} SHARED ${CROWN_SOURCES} ${CROWN_HEADERS})
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-set_target_properties (${CROWN_LIBRARY_RELEASE} PROPERTIES OUTPUT_NAME ${CROWN_LIBRARY_RELEASE})
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-target_compile_options(${CROWN_LIBRARY_RELEASE} PUBLIC ${COMPILER_FLAGS} ${COMPILER_RELEASE_FLAGS})
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-target_include_directories (${CROWN_LIBRARY_RELEASE} PUBLIC ${CROWN_INCLUDES} ${CROWN_THIRD_INCLUDES})
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-target_link_libraries (${CROWN_LIBRARY_RELEASE} PUBLIC ${CROWN_LIBRARIES} ${CROWN_RELEASE_LIBRARIES})
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-set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_RPATH}:$ORIGIN")
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-add_executable(${CROWN_EXECUTABLE_RELEASE} ${CROWN_MAIN_SRC})
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-target_link_libraries(${CROWN_EXECUTABLE_RELEASE} ${CROWN_LIBRARY_RELEASE})
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-
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-# Install executables
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-install (TARGETS ${CROWN_LIBRARY_DEBUG} DESTINATION bin)
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-install (TARGETS ${CROWN_EXECUTABLE_DEBUG} DESTINATION bin)
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-install (TARGETS ${CROWN_LIBRARY_DEVELOPMENT} DESTINATION bin)
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-install (TARGETS ${CROWN_EXECUTABLE_DEVELOPMENT} DESTINATION bin)
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-install (TARGETS ${CROWN_LIBRARY_RELEASE} DESTINATION bin)
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-install (TARGETS ${CROWN_EXECUTABLE_RELEASE} DESTINATION bin)
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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+include_directories(${CROWN_INCLUDES} ${CROWN_THIRD_INCLUDES})
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+link_directories(${CROWN_THIRD_LIBS})
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+link_libraries(${CROWN_LIBRARIES})
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+add_definitions(${COMPILER_FLAGS})
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+add_library(crown-lib SHARED ${CROWN_SOURCES} ${CROWN_HEADERS})
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+set_target_properties (crown-lib PROPERTIES OUTPUT_NAME ${CROWN_LIBRARY_NAME})
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+set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_RPATH}:$ORIGIN")
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+add_executable(${CROWN_EXECUTABLE_NAME} ${CROWN_MAIN_SRC})
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+target_link_libraries(${CROWN_EXECUTABLE_NAME} crown-lib)
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+
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+install (TARGETS crown-lib DESTINATION bin)
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+install (TARGETS ${CROWN_EXECUTABLE_NAME} DESTINATION bin)
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+
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+#install (FILES ${HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME})
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+
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+#install (FILES ${CORE_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core)
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+#install (FILES ${BV_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/bv)
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+#install (FILES ${CONTAINERS_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/containers)
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+#install (FILES ${MATH_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/math)
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+#install (FILES ${FILESYSTEM_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/filesystem)
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+#install (FILES ${MEM_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/mem)
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+#install (FILES ${COMPRESSORS_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/compressors)
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+#install (FILES ${THREADS_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/threads)
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+#install (FILES ${SETTINGS_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/core/settings)
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+#
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+#install (FILES ${INPUT_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/input)
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+#install (FILES ${RENDERERS_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/renderers)
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+#install (FILES ${OS_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/os)
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+#install (FILES ${LUA_HEADERS} DESTINATION include/${CMAKE_PROJECT_NAME}/lua)
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