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First working resource-linker implementation

Daniele Bartolini hace 13 años
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ea4049f69c
Se han modificado 1 ficheros con 222 adiciones y 0 borrados
  1. 222 0
      tools/resource-compilers/resource-linker.cpp

+ 222 - 0
tools/resource-compilers/resource-linker.cpp

@@ -0,0 +1,222 @@
+#include <stdio.h>
+#include "Filesystem.h"
+#include "Stream.h"
+#include "Path.h"
+#include "String.h"
+#include "Hash.h"
+#include "Resource.h"
+#include "ResourceArchive.h"
+#include "FileStream.h"
+#include <cstring>
+
+using namespace crown;
+
+/// Resource linker links together individual compiled resources into a
+/// single binary blob ready to be loaded by Crown Engine.
+int main(int argc, char** argv)
+{
+	//-------------------------------------------------------------------------
+	// Preliminary checks
+	//-------------------------------------------------------------------------
+	
+	if (argc != 3)
+	{
+		printf("Usage: %s /path/to/compiled resource.abc.o\n", argv[0]);
+		return -1;
+	}
+	
+	Filesystem fs_root(argv[1]);
+	const char* resource_name = argv[2];
+	
+	// FIXME Check the existence of the resource!!!
+	
+	//-------------------------------------------------------------------------
+	// Read the archive
+	//-------------------------------------------------------------------------
+	
+	// Open the archive file for reading or create if does not exist
+	if (!fs_root.exists("archive.bin"))
+	{
+		fs_root.create_file("archive.bin");
+	}
+
+	// Open the archive file for both reading and writing
+	FileStream* archive = (FileStream*)fs_root.open("archive.bin", (StreamOpenMode)(SOM_READ | SOM_WRITE));
+	
+	// The archive header used throughout the code
+	ArchiveHeader header;
+	memset(&header, 0, sizeof(ArchiveHeader));
+	
+	// If the archive is empty
+	if (archive->size() == 0)
+	{
+		// Initializes the archive header
+		header.version = ARCHIVE_VERSION;
+		header.entries_count = 0;
+		header.checksum = 0; // FIXME Implement checksum
+	}
+	else if (archive->size() < sizeof(ArchiveHeader))
+	{
+		// If the archive is malformed (i.e. its size is lesser than sizeof(ArchiveHeader))
+		printf("Fatal: the archive file is malformed. Aborting.\n");
+		return -1;
+	}
+	else
+	{
+		// If the archive is well-formed, read the archive header
+		archive->read(&header, sizeof(ArchiveHeader));
+	}
+	
+	// Print debug informations about the archive
+	printf("Info: Archive successfully opened.\n");
+	printf("Info: Version  = %d\n", header.version);
+	printf("Info: Entries  = %d\n", header.entries_count);
+	printf("Info: Checksum = %d\n", header.checksum);
+
+	// In-Memory representation of the table of entries
+	ArchiveEntry* entries = NULL;
+	uint32_t entries_count = 0;
+	
+	// Read the table of entries if present
+	if (header.entries_count > 0)
+	{
+		entries = new ArchiveEntry[header.entries_count];
+		archive->read(entries, sizeof(ArchiveEntry) * header.entries_count);
+		entries_count = header.entries_count;
+	}
+
+	//-------------------------------------------------------------------------
+	// Read the resource
+	//-------------------------------------------------------------------------
+
+	// Open the resource
+	FileStream* resource = (FileStream*)fs_root.open(resource_name, SOM_READ);
+	
+	// If the resource is malformed, abort
+	if (resource->size() < sizeof(ArchiveEntry))
+	{
+		printf("Fatal: the resource file is malformed. Aborting.\n");
+		return -1;
+	}
+	
+	// The resource entry used throughout the code
+	ArchiveEntry resource_entry;
+
+	// Read the resource entry
+	resource->read(&resource_entry, sizeof(ArchiveEntry));
+	
+	// Print debug informations about the resource
+	printf("Info: Resource successfully opened.\n");
+	printf("Info: Name   = %X\n", resource_entry.name);
+	printf("Info: Type   = %X\n", resource_entry.type);
+	printf("Info: Offset = %d\n", resource_entry.offset);
+	printf("Info: Size   = %d\n", resource_entry.size);
+
+	// In-Memory representation of the resource data
+	uint8_t* resource_data = NULL;
+	size_t resource_data_size = 0;
+	
+	// Read the resource data if present
+	if (resource_entry.size > 0)
+	{
+		resource_data = new uint8_t[resource_entry.size];
+		resource->read(resource_data, resource_entry.size);
+		resource_data_size = resource_entry.size;
+	}
+
+	//-------------------------------------------------------------------------
+	// Patch the resource offset and update the archive header
+	//-------------------------------------------------------------------------
+	
+	// 1) Obtain the total resource data size
+	size_t total_resource_data_size = 0;
+	
+	for (uint32_t i = 0; i < entries_count; i++)
+	{		
+		total_resource_data_size += entries[i].size;
+	}
+	
+	// 2) Read the total resource data in memory (FIXME: ouch... need better strategy, potentially source of
+	//    troubles in case of very large archive files!)
+	uint8_t* total_resource_data = NULL;
+	
+	// Read the data only if it is actually there...
+	if (total_resource_data_size > 0)
+	{
+		total_resource_data = new uint8_t[total_resource_data_size];
+		
+		// The file cursor is right at the start of data section :)
+		archive->read(total_resource_data, total_resource_data_size);
+	}
+	
+	// 3) Patch the previous resource entry offsets
+	for (uint32_t i = 0; i < entries_count; i++)
+	{
+		// Shift everything "down" by the size of the new ArchiveEntry
+		entries[i].offset += sizeof(ArchiveEntry);
+	}
+
+	// 4) Patch the new resource entry offset
+	resource_entry.offset = + sizeof(ArchiveHeader) + sizeof(ArchiveEntry) * (entries_count + 1) + total_resource_data_size;
+	
+	// 5) Path the archive header
+	header.entries_count += 1;
+	
+	// 6) Write the new header, the previous entries, the new entry, the previos resource data and the new resource data
+	//    _IN_THAT_ORDER_
+	
+	archive->seek(0);
+
+	printf("Debug: Writing header...\n");
+	// Write the new header
+	archive->write(&header, sizeof(ArchiveHeader));
+	
+	printf("Debug: Writing entries...\n");
+	// Write the previous entries only if they exist
+	if (entries_count > 0)
+	{
+		archive->write(entries, sizeof(ArchiveEntry) * entries_count);
+	}
+
+	// Write the new resource entry
+	archive->write(&resource_entry, sizeof(ArchiveEntry));
+	
+	printf("Debug: Writing data...\n");
+	// Write previous total resource data only if it exist
+	if (total_resource_data_size > 0)
+	{
+		archive->write(total_resource_data, total_resource_data_size);
+	}
+
+	// Write the new resource data only if if exists (a new resource could have no data associated with it)
+	if (resource_data_size > 0)
+	{
+		archive->write(resource_data, resource_data_size);
+	}
+	
+	//-------------------------------------------------------------------------
+	// Free data and close streams
+	//-------------------------------------------------------------------------
+	
+	if (entries != NULL)
+	{
+		delete[] entries;
+	}
+	
+	if (total_resource_data != NULL)
+	{
+		delete[] total_resource_data;
+	}
+	
+	if (resource_data != NULL)
+	{
+		delete[] resource_data;
+	}
+
+	// Close the files, we are done
+	fs_root.close(resource);
+	fs_root.close(archive);
+	
+	return 0;
+}
+